Class SoVertexShaderParameter4f

All Implemented Interfaces:
SafeDisposable

public class SoVertexShaderParameter4f extends SoVertexShaderParameter
Vertex shader parameter node storing a four-dimensional (float) vector. This node allows the application to provide a per-vertex parameter of type four-dimensional vector of floats to shader objects, e.g. SoVertexShader.

Vertex shader parameter nodes must be inserted in the scene graph.

See the base classes SoShaderParameter and SoVertexShaderParameter for details.

File format/default:

VertexShaderParameter4f {

    name ""
    identifier 0
    value 0 0 0 1
}

See Also:
  • Field Details

    • value

      public final SoMFVec4f value
      Specifies the parameter's values.
  • Constructor Details

    • SoVertexShaderParameter4f

      public SoVertexShaderParameter4f()
      Constructor.