Class PbQuadrangleMesh2D

All Implemented Interfaces:
Cloneable

public class PbQuadrangleMesh2D extends PbIndexedMesh2D implements Cloneable
Defines a surface mesh of quadrangles. Class to define an indexed 2D mesh made up of quadrangles cells. This mesh is defined by a list of quadrangles. Each quadrangles is defined by 4 indices of nodes.

The nodes coordinates are defined by 2 (or 3) arrays x_nod, y_nod, (and z_nod) of num_nodes floats. The quadrangles are defined by the array quadrangle_index of num_quadrangles*4 integers. quadrangle_index[(n*4)+p] is the p-th node index of the n-th quadrangle of the mesh (0 <= p <= 4). Each quadrangle must be numbered by repecting the following rule : the edge linking the first and the second index must not be a diagonal of the quadrangle.

Each edge of a quadrangle may have 2 references in the mesh, that is, one edge is common to 2 quadrangles. The edges which are referred to once in the mesh define the limits of the mesh.

The values on the mesh nodes are defined by the PbMesh.addValuesSet(set_index,val) method, where val argument is an array of num_nodes floats.

  • Constructor Details

    • PbQuadrangleMesh2D

      public PbQuadrangleMesh2D()
      Calls PbQuadrangleMesh2D(true).
    • PbQuadrangleMesh2D

      public PbQuadrangleMesh2D(int num_nodes, float[] x_nod, float[] y_nod, int num_quadrangles, int[] quadrangle_index)
      Calls PbQuadrangleMesh2D(num_nodes, x_nod, y_nod, num_quadrangles, quadrangle_index, true).
    • PbQuadrangleMesh2D

      public PbQuadrangleMesh2D(int num_nodes, float[] x_nod, float[] y_nod, float[] z_nod, int num_quadrangles, int[] quadrangle_index)
      Calls PbQuadrangleMesh2D(num_nodes, x_nod, y_nod, z_nod, num_quadrangles, quadrangle_index, true).
    • PbQuadrangleMesh2D

      public PbQuadrangleMesh2D(int num_nodes, float[] x_nod, float[] y_nod, int num_quadrangles, int[] quadrangle_index, boolean isDataDuplicate)
      Constructor of a 2D surface mesh. See also PbMesh for more explanations about data duplication.
    • PbQuadrangleMesh2D

      public PbQuadrangleMesh2D(boolean isDataDuplicate)
      Constructor of a default simple mesh. See also PbMesh for more explanations about data duplication.
    • PbQuadrangleMesh2D

      public PbQuadrangleMesh2D(PbQuadrangleMesh2D mesh)
      Copy constructor.
    • PbQuadrangleMesh2D

      public PbQuadrangleMesh2D(int num_nodes, float[] x_nod, float[] y_nod, float[] z_nod, int num_quadrangles, int[] quadrangle_index, boolean isDataDuplicate)
      Constructor of a 3D surface mesh. See also PbMesh for more explanations about data duplication.
  • Method Details

    • clone

      public Object clone()
      Overrides:
      clone in class PbIndexedMesh2D
    • setGeometry

      public void setGeometry(int num_nodes, float[] x_nod, float[] y_nod, float[] z_nod, int num_quadrangles, int[] quadrangle_index)
      Sets a new 3D geometry.
    • setGeometry

      public void setGeometry(int num_nodes, float[] x_nod, float[] y_nod, int num_quadrangles, int[] quadrangle_index)
      Sets a new 2D geometry.