SoGLBufferObject Methods |
The SoGLBufferObject type exposes the following members.
Name | Description | |
---|---|---|
![]() | Bind | Bind the current buffer to the specified target so it's usable by OpenGL operations. |
![]() | ClearInstance | Free the memory allocated in the buffer object. |
![]() | CreateInstance | Create a new buffer with the same properties as the current one. |
![]() | Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) |
![]() | Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | FillT |
Convenient method to fill an SoBufferObject with
a default value.
(Inherited from SoBufferObject.) |
![]() | GetContext | Returns the device context where this buffer is valid. |
![]() | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
![]() | GetId | Returns the OpenGL id of the buffer. |
![]() | GetMappedBufferObject | Returns a pointer to the buffer object which is mapped by the actual object. |
![]() | GetMappedBufferObjectAccessMode | Returns the access mode used for the buffer mapping. |
![]() | GetMappedBufferObjectPosition | Returns the position in the source buffer mapped in this buffer. |
![]() | GetMappedBufferObjectSize | Returns the size of the mapped area in bytes. |
![]() | GetSize | Returns the size, in bytes, of the buffer object. |
![]() | GetTarget | Returns the current buffer target. |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() ![]() | IsAvailable | Query if SoGLBufferObjects are available on this system. |
![]() | IsValid | Query if the buffer is valid in the current context. |
![]() | LockBuffer | Locks the buffer against concurrent calls from different threads. |
![]() | Map(SoBufferObjectAccessModes) | Calls Map(accessMode, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). |
![]() | Map(SoBufferObject, SoBufferObjectAccessModes) | Calls Map(targetBufferObject, accessMode, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). |
![]() | Map(SoBufferObjectAccessModes, UInt64) | Calls Map(accessMode, offset, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). |
![]() | Map(SoBufferObject, SoBufferObjectAccessModes, UInt64) | Calls Map(targetBufferObject, accessMode, startPosition, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). |
![]() | Map(SoBufferObjectAccessModes, UInt64, UInt64) | This function extends the map(AccessMode) method by allowing the mapping of a sub part of the buffer object into CPU memory. |
![]() | Map(SoBufferObject, SoBufferObjectAccessModes, UInt64, UInt64) | Map the current buffer object into the specified buffer object. |
![]() | Memcpy(SoBufferObject) | Calls Memcpy(source, System.UInt64(0), System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). |
![]() | Memcpy(SoBufferObject, UInt64) | Calls Memcpy(source, destOffset, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). |
![]() | Memcpy(SoBufferObject, UInt64, UInt64) | Calls Memcpy(source, destOffset, sourceOffset, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). |
![]() | Memcpy(SoBufferObject, UInt64, UInt64, UInt64) | Copy data from a buffer into this GL buffer. |
![]() | Memset(IntPtr) | Calls Memset(value, System.Convert.ToUInt64(1), System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). (Inherited from SoBufferObject.) |
![]() | Memset(IntPtr, UInt64) | Calls Memset(value, valueSize, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). (Inherited from SoBufferObject.) |
![]() | Memset(IntPtr, UInt64, UInt64) | Calls Memset(value, valueSize, offset, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). (Inherited from SoBufferObject.) |
![]() | Memset(IntPtr, UInt64, UInt64, UInt64) | This function sets the contents of (or a portion of) this buffer object to the specified value. |
![]() | SetSize | Set the size of the buffer in bytes. |
![]() | SetTarget | Specify the buffer target, which defines possible usage of the buffer. |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | Unbind | Unbind the buffer. |
![]() | UnlockBuffer | Unlocks the buffer object. |
![]() | Unmap | Unmaps the buffer using the regular unmap function. |
![]() | Unmap(SoBufferObject) | Unmap the specified buffer object. |