SoGLBufferObjectMap Method (SoBufferObject, SoBufferObjectAccessModes, UInt64) |
Calls Map(targetBufferObject, accessMode, startPosition, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)).
Namespace: OIV.Inventor.DevicesAssembly: OIV.Inventor.GL (in OIV.Inventor.GL.dll) Version: 2024.2.2.0 (10.16.2.0)
Syntax public void Map(
SoBufferObject targetBufferObject,
SoBufferObjectAccessModes accessMode,
ulong startPosition
)
Public Sub Map (
targetBufferObject As SoBufferObject,
accessMode As SoBufferObjectAccessModes,
startPosition As ULong
)
public:
void Map(
SoBufferObject^ targetBufferObject,
SoBufferObjectAccessModes accessMode,
unsigned long long startPosition
)
member Map :
targetBufferObject : SoBufferObject *
accessMode : SoBufferObjectAccessModes *
startPosition : uint64 -> unit
Parameters
- targetBufferObject
- Type: OIV.Inventor.DevicesSoBufferObject
- accessMode
- Type: OIV.Inventor.DevicesSoBufferObjectAccessModes
- startPosition
- Type: SystemUInt64
Remarks See Also