SoTextureCoordinate3ElementGet Method (SbVec3f, SbVec3f, Int32) |
Given point and normal, returns texture coordinate.
Namespace: OIV.Inventor.ElementsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2024.2.2.0 (10.16.2.0)
Syntax public SbVec4f Get(
SbVec3f point,
SbVec3f normal,
int unit
)
Public Function Get (
point As SbVec3f,
normal As SbVec3f,
unit As Integer
) As SbVec4f
public:
SbVec4f Get(
SbVec3f point,
SbVec3f normal,
int unit
)
member Get :
point : SbVec3f *
normal : SbVec3f *
unit : int -> SbVec4f
Parameters
- point
- Type: OIV.InventorSbVec3f
- normal
- Type: OIV.InventorSbVec3f
- unit
- Type: SystemInt32
Return Value
Type:
SbVec4fRemarks (The r coordinate will be 0.0 and the q will be 1.0 until we get 3D texture coordinate functions.)
See Also