SbMatrixdSetTransform Method |
Name | Description | |
---|---|---|
SetTransform(SbVec3d, SbRotationd, SbVec3d) |
Composes the matrix based on a translation, rotation, and scale. A scale orientation
value of (0,0,0,1) is used. The center point for scaling and rotation is (0,0,0).
| |
SetTransform(SbVec3d, SbRotationd, SbVec3d) |
Composes the matrix based on a translation, rotation, and scale. A scale orientation
value of (0,0,0,1) is used. The center point for scaling and rotation is (0,0,0).
| |
SetTransform(SbVec3d, SbRotationd, SbVec3d, SbRotationd) |
Composes the matrix based on a translation, rotation, scale, and orientation for
scale. The so chooses the primary axes for the scale. The
center point for scaling and rotation is (0,0,0).
| |
SetTransform(SbVec3d, SbRotationd, SbVec3d, SbRotationd) |
Composes the matrix based on a translation, rotation, scale, and orientation for
scale. The so chooses the primary axes for the scale. The
center point for scaling and rotation is (0,0,0).
| |
SetTransform(SbVec3d, SbRotationd, SbVec3d, SbRotationd, SbVec3d) |
Composes the matrix based on a translation, rotation, scale, orientation for
scale, and center. The scaleOrientation chooses the primary axes for the scale.
The center is the center point for scaling and rotation.
| |
SetTransform(SbVec3d, SbRotationd, SbVec3d, SbRotationd, SbVec3d) |
Composes the matrix based on a translation, rotation, scale, orientation for
scale, and center. The scaleOrientation chooses the primary axes for the scale.
The center is the center point for scaling and rotation.
|