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SbMatrixdSetTransform Method
Composes the matrix.
Overload List
  NameDescription
Public methodSetTransform(SbVec3d, SbRotationd, SbVec3d)
Composes the matrix based on a translation, rotation, and scale. A scale orientation value of (0,0,0,1) is used. The center point for scaling and rotation is (0,0,0).
Public methodSetTransform(SbVec3d, SbRotationd, SbVec3d)
Composes the matrix based on a translation, rotation, and scale. A scale orientation value of (0,0,0,1) is used. The center point for scaling and rotation is (0,0,0).
Public methodSetTransform(SbVec3d, SbRotationd, SbVec3d, SbRotationd)
Composes the matrix based on a translation, rotation, scale, and orientation for scale. The so chooses the primary axes for the scale. The center point for scaling and rotation is (0,0,0).
Public methodSetTransform(SbVec3d, SbRotationd, SbVec3d, SbRotationd)
Composes the matrix based on a translation, rotation, scale, and orientation for scale. The so chooses the primary axes for the scale. The center point for scaling and rotation is (0,0,0).
Public methodSetTransform(SbVec3d, SbRotationd, SbVec3d, SbRotationd, SbVec3d)
Composes the matrix based on a translation, rotation, scale, orientation for scale, and center. The scaleOrientation chooses the primary axes for the scale. The center is the center point for scaling and rotation.
Public methodSetTransform(SbVec3d, SbRotationd, SbVec3d, SbRotationd, SbVec3d)
Composes the matrix based on a translation, rotation, scale, orientation for scale, and center. The scaleOrientation chooses the primary axes for the scale. The center is the center point for scaling and rotation.
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