SbMatrixdSetTransform Method (SbVec3d, SbRotationd, SbVec3d) |
Composes the matrix based on a translation, rotation, and scale. A scale orientation
value of (0,0,0,1) is used. The center point for scaling and rotation is (0,0,0).
Namespace: OIV.InventorAssembly: OIV.Inventor.SbLinear (in OIV.Inventor.SbLinear.dll) Version: 2024.2.2.Release.778f4cc64de03c89c1282c66aa1f73c0e9a1408b
Syntax public void SetTransform(
SbVec3d t,
SbRotationd r,
SbVec3d s
)
Public Sub SetTransform (
t As SbVec3d,
r As SbRotationd,
s As SbVec3d
)
public:
void SetTransform(
SbVec3d t,
SbRotationd r,
SbVec3d s
)
member SetTransform :
t : SbVec3d *
r : SbRotationd *
s : SbVec3d -> unit
Parameters
- t
- Type: OIV.InventorSbVec3d
Translation value. - r
- Type: OIV.InventorSbRotationd
Rotation value. - s
- Type: OIV.InventorSbVec3d
Scale value.
See Also