SoDataSetLDMDataTransformCallback Property |
Note: This API is now obsolete.
If set, the user-defined function is called after each tile is loaded, but before it is stored in main memory.
Namespace: OIV.LDM.NodesAssembly: OIV.LDM (in OIV.LDM.dll) Version: 2024.2.2.0 (10.16.2.0)
Syntax [EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("See documentation for more details.")]
public SoDataSetLDMDataTransformCB LDMDataTransformCallback { get; set; }
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
<ObsoleteAttribute("See documentation for more details.")>
Public Property LDMDataTransformCallback As SoDataSetLDMDataTransformCB
Get
Set
public:
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
[ObsoleteAttribute(L"See documentation for more details.")]
property SoDataSetLDMDataTransformCB^ LDMDataTransformCallback {
SoDataSetLDMDataTransformCB^ get ();
void set (SoDataSetLDMDataTransformCB^ value);
}
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
[<ObsoleteAttribute("See documentation for more details.")>]
member LDMDataTransformCallback : SoDataSetLDMDataTransformCB with get, set
Property Value
Type:
SoDataSetLDMDataTransformCBRemarks This allows you to modify the original data (for example, scaling or filtering) before it is displayed.
See Also