SoOffscreenRenderArea Methods |
The SoOffscreenRenderArea type exposes the following members.
Name | Description | |
---|---|---|
Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
GetAntialiasingMode | ||
GetAntialiasingQuality | ||
GetClearColor | ||
GetClearDepth | ||
GetClearPolicy | ||
GetGLRenderAction | Returns the render action used for rendering. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetMaxTileSize | Gets the maximum subimage (tile) size for rendering. | |
GetNumEdgePixels | ||
GetSceneGraph | ||
GetSceneManager | Returns the encapsulated scene manager. | |
GetSize | ||
GetTileSize | ||
GetTransparencyType | ||
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetViewportRegion | ||
Render | Performs an offscreen rendering of the scene graph without saving the result. | |
RenderToBuffer(SoBufferObject) | Calls RenderToBuffer(buffer, OIV.Inventor.SoOffscreenRenderArea.OutputFormats( .SoOffscreenRenderArea.RGB )). | |
RenderToBuffer(SoBufferObject, SoOffscreenRenderAreaOutputFormats) | Render the given scene graph and save the result in the given buffer. | |
RenderToFile(String) | Calls RenderToFile(filename, OIV.Inventor.SoOffscreenRenderArea.OutputFormats( .SoOffscreenRenderArea.RGB )). | |
RenderToFile(String, SoOffscreenRenderAreaOutputFormats) | Render the given scene graph and save the result in the given file. | |
SetAntialiasingMode | Define the antialiasing mode. | |
SetAntialiasingQuality | Define the antialiasing quality value. | |
SetClearColor | Defines the RGBA value used when the color buffer is cleared. | |
SetClearDepth | Defines the depth value used when the depth buffer is cleared. | |
SetClearPolicy | Defines the color buffer and depth buffer clear policy. | |
SetGLRenderAction | Defines the render action used for rendering. | |
SetSceneGraph | Defines the scene graph which will be traversed for rendering. | |
SetSize | Defines the image size to use for rendering. | |
SetTile | Defines the maximum sub-image (tile) size for rendering and the number of pixels on the border of each sub-image that are not written on the final image. | |
SetTransparencyType | Defines the algorithm for rendering transparent objects. | |
SetViewportRegion | Defines viewport region (within the image) to use for rendering. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |