SoBoxHighlightRenderAction Methods |
The SoBoxHighlightRenderAction type exposes the following members.
Name | Description | |
---|---|---|
![]() | AbortNow | (Inherited from SoGLRenderAction.) |
![]() | Apply(SoNode) | This renders the passed scene graph, and also renders wireframe boxes around selected objects as specified by the first OIV.Inventor.Nodes.SoSelection node found in the scene graph. |
![]() | Apply(SoPath) | Initiates an action on the graph defined by a path. |
![]() | Apply(SoPathList) | Calls Apply(pathList, false). (Inherited from SoGLRenderAction.) |
![]() | Apply(SoPathList, Boolean) | Initiates an action on the graph defined by a list of paths. |
![]() | ClearApplyResult | When applied, an action may reference nodes or create objects (e.g. |
![]() | EnableDepthPeeling3D | Use 3D texturing instead of 2D for the fixed functionality emulation in depth peeling. |
![]() ![]() | EnableElement | |
![]() | EnableElements | Obsolete.
Returns the list of enabled elements for a given action subclass.
(Inherited from SoAction.) |
![]() | Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | ForwardTraversal(SoNode) | Traverse a node that is not part of the current scenegraph. |
![]() | ForwardTraversal(SoPath) | Traverse a path that is not part of the current scenegraph. |
![]() | GetCache | Returns the cache that has been set with OIV.Inventor.Actions.SoGLRenderAction.SetCache(OIV.Inventor.Caches.SoCache) |
![]() | GetCacheContext | Returns the OpenGL cache context id for this action. |
![]() | GetColor | Gets the color of the highlight. |
![]() | GetContinueActionInBranchFlag | This function indicates if the action must stop in the current branch. |
![]() | GetCurPass | (Inherited from SoGLRenderAction.) |
![]() | GetCurPath | Returns the path accumulated during traversal, i.e., the chain of nodes from the root of the traversed graph to the current node being traversed. |
![]() | GetDecimationPercentage | Gets decimation percentage, the value should be a number between 0.0 and 1.0. |
![]() | GetDecimationType | Gets decimation type. |
![]() | GetDelayedObjDepthWrite | Returns whether delayed transparent objects update the depth buffer. |
![]() | GetDepthPeelingPass | Get the current pass of depth peeling, -1 if not doing depth peeling. |
![]() | GetDistribMode | Returns the distribution mode of this action across a cluster (ScaleViz-Cluster only). |
![]() | GetFastEditSavePolicy | Returns fast editing save policy used when rendering. |
![]() | GetFrameCounter | Returns the current frame counter. |
![]() | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
![]() | GetInvalidateCacheMode | Returns the current cache invalidation mode. |
![]() | GetLinePattern | Gets the line pattern of the highlight. |
![]() | GetLineWidth | Gets the line width of the highlight. |
![]() | GetLogicalViewportRegion | Returns current logical viewport region. |
![]() | GetNodeAppliedTo | Returns the node the action is being applied to. |
![]() | GetNumPasses | Gets number of rendering passes for multipass rendering. |
![]() | GetOriginalPathListAppliedTo | Returns the original path list the action is being applied to. |
![]() | GetPathAppliedTo | Returns the path the action is being applied to. |
![]() | GetPathCode | Returns path code based on where current node (the node at the end of the current path) lies with respect to the path(s) the action is being applied to. |
![]() | GetPathListAppliedTo | Returns the path list the action is being applied to. |
![]() | GetPipeId | Gets pipe identifier in the range [1..N] associated to this render action while running a ScaleViz Multipipe configuration. |
![]() | GetRenderingIsRemote | Returns true if remote rendering is being done. |
![]() | GetSceneManager | Return the OIV.Inventor.SoSceneManager associated with this action. |
![]() | GetSortedLayersNumPasses | Returns the number of rendering passes used when transparency type is OIV.Inventor.Actions.SoGLRenderAction.TransparencyTypes.SORTED_PIXEL. |
![]() | GetState | Gets the state from the action. |
![]() | GetTransparencyType | Returns transparency quality level to use when rendering. |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | GetUpdateArea | Returns the current update area. |
![]() | GetViewportRegion | Returns viewport region to use for rendering. |
![]() | GetWhatAppliedTo | Returns code indicating what action is being applied to. |
![]() | HandleTransparency | Calls HandleTransparency(false, false). (Inherited from SoGLRenderAction.) |
![]() | HandleTransparency(Boolean) | Calls HandleTransparency(isTransparent, false). (Inherited from SoGLRenderAction.) |
![]() | HandleTransparency(Boolean, Boolean) | (Inherited from SoGLRenderAction.) |
![]() | HasTerminated | Returns true if the traversal has reached a termination condition. |
![]() | InvalidateState | Invalidate the state, forcing it to be recreated at the next apply. |
![]() | IsAlphaTest | Returns whether the OpenGL alpha test is enabled for rendering. |
![]() | IsBeingApplied | Returns true if this action is currently being applied. |
![]() | IsDoingDepthPeeling | Return true if depth peeling is active. |
![]() | IsLastPathListAppliedTo | Returns true if the current list is the last one from the original. |
![]() | IsPassUpdate | Returns a flag indicating whether intermediate results are displayed after each antialiasing pass for progressive improvement. |
![]() | IsSmoothing | Obsolete. Returns smoothing flag. |
![]() | IsUsingAlternateRep | Returns true if current action is using alternate representations. |
![]() | IsVisible | Returns whether highlights will be rendered or not. |
![]() | PostDelayedTraversal | Method called by SoMultiPassManager after delayed pass traversals. |
![]() | PreDelayedTraversal | Method called by SoMultiPassManager before delayed pass traversals. |
![]() | ResetContinueActionInBranchFlag | This function resets the continue action flag. |
![]() | ResetFrameCounter | Calls ResetFrameCounter(System.UInt32(0)). (Inherited from SoGLRenderAction.) |
![]() | ResetFrameCounter(UInt32) | Reset the frame counter. |
![]() | SetAlphaTest | Enable or disable the OpenGL alpha test for rendering. |
![]() | SetCache | Sets the main cache to use with this render action. |
![]() | SetCacheContext | Sets the OpenGL cache context. |
![]() | SetColor | Sets the color of the highlight. |
![]() | SetDecimationValue(SoDecimationTypeElementTypes) | Calls SetDecimationValue(type, 1.0). (Inherited from SoGLRenderAction.) |
![]() | SetDecimationValue(SoDecimationTypeElementTypes, Single) | Sets decimation percentage, the value should be a number between 0.0 and 1.0 Useful for reducing the number of triangles rendered in the scene. |
![]() | SetDelayedObjDepthWrite | Control whether delayed transparent objects update the depth buffer. |
![]() | SetFastEditSavePolicy(SoGLRenderActionFastEditSavePolicies) | Calls SetFastEditSavePolicy(policy, false). (Inherited from SoGLRenderAction.) |
![]() | SetFastEditSavePolicy(SoGLRenderActionFastEditSavePolicies, Boolean) | Sets fast editing save policy to use when rendering. |
![]() | SetInvalidateCacheMode | Enables or disables the invalidation of render caches. |
![]() | SetLinePattern | Sets the line pattern of the highlight. |
![]() | SetLineWidth | Sets the line width of the highlight. |
![]() | SetLogicalViewportRegion | Sets current logical viewport region to use for rendering. |
![]() | SetNumPasses | Sets number of rendering passes for multipass antialiasing. |
![]() | SetPassUpdate | Sets a flag indicating whether intermediate results are displayed after each antialiasing pass for progressive improvement (default is false). |
![]() | SetPipeId | Sets pipe identifier in the range [1..N] associated to this render action while running a ScaleViz Multipipe configuration. |
![]() | SetRenderingIsRemote | Sets whether or not "remote" rendering is done. |
![]() | SetSceneManager | Set the scene manager associated with this action (if any ). |
![]() | SetSmoothing | Obsolete. Sets smoothing flag. |
![]() | SetSortedLayersNumPasses | Sets the number of rendering passes used when transparency type is OIV.Inventor.Actions.SoGLRenderAction.TransparencyTypes.SORTED_PIXEL. |
![]() | SetTransparencyType | Sets global transparency algorithm to use when rendering. |
![]() | SetUpdateArea | Sets the current update area, which is the rectangular area of the viewport region that will actually be rendered into. |
![]() | SetUpState | initialize the action state. |
![]() | SetViewportRegion | Changes viewport region to use for rendering. |
![]() | SetVisible | This provides a convenient mechanism for turning highlights off or on. |
![]() | ShouldAutoCache | Called by nodes to say that they should/shouldn't be auto-cached (pass true if should, false if shouldn't, don't call this method at all if the node doesn't care): |
![]() | StopActionInBranch | This function stops the action in the current Scene Graph branch. |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | Traverse | Does traversal of a graph rooted by a node. |
![]() | UseAlternateRep | Tell the action to use alternate representations during traversal when available. |