SoLDMGlobalResourceParametersSetMoveLowResolution Method |
Note: This API is now obsolete.
Sets the low resolution when moving flag.
Namespace: OIV.LDMAssembly: OIV.LDM (in OIV.LDM.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax [ObsoleteAttribute("Obsolete since Open Inventor 9610. No longer used. Use SoLDMResourceParameters' TileCachePolicies field instead.")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public static void SetMoveLowResolution(
bool state
)
<ObsoleteAttribute("Obsolete since Open Inventor 9610. No longer used. Use SoLDMResourceParameters' TileCachePolicies field instead.")>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Shared Sub SetMoveLowResolution (
state As Boolean
)
public:
[ObsoleteAttribute(L"Obsolete since Open Inventor 9610. No longer used. Use SoLDMResourceParameters' TileCachePolicies field instead.")]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
static void SetMoveLowResolution(
bool state
)
[<ObsoleteAttribute("Obsolete since Open Inventor 9610. No longer used. Use SoLDMResourceParameters' TileCachePolicies field instead.")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
static member SetMoveLowResolution :
state : bool -> unit
Parameters
- state
- Type: SystemBoolean
Remarks Default is false. When true, lower resolution tiles are automatically used while the camera is moving (e.g. when user is panning and rotating.
See Also