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SoGLRenderActionGetFrameCounter Method

Returns the current frame counter.

Namespace: OIV.Inventor.Actions
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax
public uint GetFrameCounter()

Return Value

Type: UInt32
Remarks

The frame counter starts at zero and is automatically incremented each time the action is applied. The frame counter will have the same value throughout a single apply, even if there are multiple render passes, delayed rendering, etc.

See Also