SoShadowGroupshadowCachingEnabled Property |
Indicates if a cache should be used for computing the shadows.
Namespace: OIV.Inventor.NodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax public SoSFBool shadowCachingEnabled { get; }
Public ReadOnly Property shadowCachingEnabled As SoSFBool
Get
public:
property SoSFBool^ shadowCachingEnabled {
SoSFBool^ get ();
}
member shadowCachingEnabled : SoSFBool with get
Property Value
Type:
SoSFBoolRemarks Using a cache will improve rendering performance if the lights of your scene and your scene under this group node do not change.
See Also