SoShadowGroup Properties |
The SoShadowGroup type exposes the following members.
Name | Description | |
---|---|---|
boundingBoxIgnoring | Whether to ignore this node during bounding box traversal. | |
intensity | Specifies the intensity of the shadow. | |
isActive | Activates/deactivates the shadowing. | |
IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
lightBleedingReduction | In some cases, a halo may appear around shadows intersecting each other. | |
method | Specifies the shadowing technique to use. | |
minVariance | Increasing this value will decrease possible self-shadowing artifacts but will make shadows fade away. | |
precision | Specifies the precision of the shadow. | |
quality | Specifies the quality of the shadow. | |
shadowCachingEnabled | Indicates if a cache should be used for computing the shadows. | |
smoothFactor | Set the smoothness of shadows. | |
UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) | |
visibilityFlag | Specifies how OIV.Inventor.Nodes.SoShadowGroup.visibilityRadius is interpreted. | |
visibilityRadius | Shadows are only computed within "visibility radius" distance from the camera position. |