SoShadowGroupquality Property |
Specifies the quality of the shadow.
Namespace: OIV.Inventor.NodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax public SoSFFloat quality { get; }
Public ReadOnly Property quality As SoSFFloat
Get
public:
property SoSFFloat^ quality {
SoSFFloat^ get ();
}
member quality : SoSFFloat with get
Property Value
Type:
SoSFFloatRemarks The texture used for shadowmap rendering will be of size 2*quality*ViewportSize. Increasing the quality will reduce performance and increase memory consumption.
See Also