SoUniformGridClipping Properties |
The SoUniformGridClipping type exposes the following members.
Name | Description | |
---|---|---|
axis | Height axis: X, Y, or Z. | |
blendColor | Color used for BLEND model. | |
borderColor | Defines border color used for border texture filtering. | |
clipAbove | Clip voxels above the surface. | |
clipBelow | Clip voxels below the surface. | |
enableBorder | Enables borders for textures. | |
enableCompressedTexture | Enables storage of textures on the graphics board in compressed form. | |
extent | Bounding box of the surface in 3D geometric coordinates. | |
filename | Name of the file from which to read texture image. | |
FinishLoadingCallback | Callback invoked when the texture is loaded and ready to use. | |
image | Contains an in-memory representation of the texture map. | |
internalFormat | Internal format for texture storage. | |
IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
loadingMode | Specifies the loading mode. | |
magFilter | Specifies the OpenGL magFilter. | |
maxAnisotropy | Specifies on a per-texture object basis, the maximum degree of anisotropy to account for in texture filtering. | |
minFilter | Specifies the OpenGL minFilter. | |
model | Specifies how to map texture onto surface. | |
renderToTextureProperty | Specifies an OIV.Inventor.Nodes.SoRenderToTextureProperty node containing a scene graph that will be rendered to create the texture image. | |
size | Obsolete. | |
StartLoadingCallback | Callback invoked when starting to load the texture. | |
thickness | Defines a clipping thickness in the axis direction. | |
undefinedValue | Texels in the clipping texture with this value will clip all voxels above and below the surface. | |
UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) | |
wrapS | Indicates what to do when texture coordinates in the S (horizontal) direction lie outside the range 0-1. | |
wrapT | Indicates what to do when texture coordinates in the T (vertical) direction lie outside the range 0-1. |