SoTexture Class |
Abstract base class for texture mapping nodes.
Namespace: OIV.Inventor.Nodes
The SoTexture type exposes the following members.
Name | Description | |
---|---|---|
AffectsState | Returns true if a node has an effect on the state during traversal. | |
Callback | (Overrides SoNodeCallback(SoCallbackAction).) | |
Copy | Calls Copy(false). (Inherited from SoNode.) | |
Copy(Boolean) | Creates and returns an exact copy of the node. | |
CopyFieldValues(SoFieldContainer) | Calls CopyFieldValues(fc, false). (Inherited from SoFieldContainer.) | |
CopyFieldValues(SoFieldContainer, Boolean) | Copies the contents of fc's fields into this object's fields. | |
Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) | |
Distribute | (Inherited from SoNode.) | |
DoAction | (Overrides SoNodeDoAction(SoAction).) | |
EnableNotify | Notification at this Field Container is enabled (if flag == true) or disabled (if flag == false). | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
FieldsAreEqual | Returns true if this object's fields are exactly equal to fc's fields. | |
Get | Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
GetAllFields | Returns a list of fields, including the eventIn's and eventOut's. | |
GetAlternateRep | This method is called by actions to allow the node to provide an "alternate representation" when appropriate (typically depending on the action type). | |
GetBitmapFileType | Gets the texture file format. | |
GetBoundingBox | (Inherited from SoNode.) | |
GetEventIn | Returns a the eventIn with the given name. | |
GetEventOut | Returns the eventOut with the given name. | |
GetField | Returns a the field of this object whose name is fieldName. | |
GetFieldName | Returns the name of the given field in the fieldName argument. | |
GetFields | Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetMatrix | (Inherited from SoNode.) | |
GetName | Returns the name of an instance. | |
GetPrimitiveCount | (Inherited from SoNode.) | |
GetRenderEngineMode | Returns the supported Render engine mode. | |
GetRenderUnitID | (Inherited from SoNode.) | |
GetStringName | (Inherited from SoBase.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GLRender | (Overrides SoNodeGLRender(SoGLRenderAction).) | |
GLRenderBelowPath | (Inherited from SoNode.) | |
GLRenderInPath | (Inherited from SoNode.) | |
GLRenderOffPath | (Inherited from SoNode.) | |
GrabEventsCleanup | (Inherited from SoNode.) | |
GrabEventsSetup | (Inherited from SoNode.) | |
HandleEvent | (Inherited from SoNode.) | |
HasDefaultValues | Returns true if all of the object's fields have their default values. | |
IsBoundingBoxIgnoring | This method is used by getBoundingBox action traversal to know if the current node must be traversed or not, ie the bounding should be ignored. | |
IsNotifyEnabled | Notification is the process of telling interested objects that this object has changed. | |
IsOverride | Returns the state of the override field. | |
IsSupported | Returns information about hardware support for various texture features. | |
IsSynchronizable | Gets the ScaleViz synchronizable state of this object. | |
Pick | (Inherited from SoNode.) | |
RayPick | (Inherited from SoNode.) | |
ReadTexture(String) | Calls ReadTexture(filename, OIV.Inventor.Nodes.SoTexture.FileTypes( .SoTexture.UNKNOWN )). | |
ReadTexture(String, SoTextureFileTypes) | Convenience function that loads the image data from any texture file supported by Open Inventor and returns an OIV.Inventor.Image.SbRasterImage object. | |
Search | (Inherited from SoNode.) | |
Set | Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
SetBitmapFileType | Sets the texture file format. | |
SetName | (Inherited from SoBase.) | |
SetOverride | Set the state of the override field. | |
SetSynchronizable | Sets this to be a ScaleViz synchronizable object. | |
SetToDefaults | Sets all fields in this object to their default values. | |
ToString |
Converts this SoBase structure to a human readable string.
(Inherited from SoBase.) | |
Touch | Marks an instance as modified, simulating a change to it. | |
Write | (Inherited from SoNode.) |
Name | Description | |
---|---|---|
blendColor | Color used for BLEND model. | |
borderColor | Defines border color used for border texture filtering. | |
enableBorder | Enables borders for textures. | |
enableCompressedTexture | Enables storage of textures on the graphics board in compressed form. | |
internalFormat | Internal format for texture storage. | |
IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
magFilter | Specifies the OpenGL magFilter. | |
maxAnisotropy | Specifies on a per-texture object basis, the maximum degree of anisotropy to account for in texture filtering. | |
minFilter | Specifies the OpenGL minFilter. | |
model | Specifies how to map texture onto surface. | |
UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) | |
wrapS | Indicates what to do when texture coordinates in the S (horizontal) direction lie outside the range 0-1. |
This is the abstract base class for all texture image nodes. It defines the common methods and fields that all texture image nodes have. When a texture image node is encountered during traversal, the associated image and parameters are applied to the current texture unit (see OIV.Inventor.Nodes.SoTextureUnit) and used to apply the texture to subsequent shapes.
Open Inventor provides multiple texture image nodes optimized for different purposes, including:
OIV.Inventor.Nodes.SoTexture2 The basic 2D texture image node. The image may be loaded from a file, loaded from an image in memory or created by rendering a scene graph.
OIV.Inventor.Nodes.SoExtTexture2 This node is similar to OIV.Inventor.Nodes.SoTexture2, but has specific optimizations that are valuable for applications that load a large number of textures from files.
OIV.Inventor.Nodes.SoIndexedTexture2 The first two nodes load an image containing color values that are directly applied to the geometry. This node considers each texel to be a data value that is mapped to a color using the color map defined by an OIV.Inventor.Nodes.SoColorMap node. This is very useful for "intensity" data sets.
OIV.Inventor.Nodes.SoTextureCubeMap This node loads a set of six images representing the faces of a cube. These are "shrink wrapped" onto the geometry similar to environment mapping, but without the need for a single specially warped environment image.
OIV.Inventor.Nodes.SoTexture3 This node defines a 3D texture map. The image may be loaded from a set of files or loaded directly from memory. A 3D texture may be used to load a volume data set, but note that the Open Inventor VolumeViz nodes are specifically implemented for this purpose (see OIV.VolumeViz.Nodes.SoVolumeData).
Applications may use the OIV.Inventor.Nodes.SoTexture.IsSupported(OIV.Inventor.Nodes.SoTexture.HW_Features) method to check if the graphics hardware supports a specific texture mapping feature.
This is an abstract class. See the reference page of a derived class for the format and default values.