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SbViewVolumeProjectToScreen Method (SbVec3f, SbVec3f)
Maps the 3D point in world coordinates to a 2D point in normalized screen coordinates (0 <= x,y,z <= 1). The z-screen coordinate represents the homogeneous z coordinate which goes (nonlinearly) from 0 at the near clipping plane to 1 at the far clipping plane.

Namespace: OIV.Inventor
Assembly: OIV.Inventor.SbLinear (in OIV.Inventor.SbLinear.dll) Version: 2024.1.1.Release.7989217834dd2b99155f267b6c8c70f9feacdedd
Syntax
public void ProjectToScreen(
	ref SbVec3f src,
	out SbVec3f dst
)

Parameters

src
Type: OIV.InventorSbVec3f
Point to project in world coordinates.
dst
Type: OIV.InventorSbVec3f
Output parameter to store the result.
See Also