SoSwitchAffectsState Method |
Overrides method in OIV.Inventor.Nodes.SoNode to return false if there is no selected child or the selected child does not affect the state.
Namespace: OIV.Inventor.NodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2024.2.2.0 (10.16.2.0)
Syntax [EditorBrowsableAttribute(EditorBrowsableState.Advanced)]
public override bool AffectsState()
<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>
Public Overrides Function AffectsState As Boolean
public:
[EditorBrowsableAttribute(EditorBrowsableState::Advanced)]
virtual bool AffectsState() override
[<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>]
abstract AffectsState : unit -> bool
[<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>]
override AffectsState : unit -> bool
Return Value
Type:
BooleanRemarks See Also