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SoTexturemaxAnisotropy Property

Specifies on a per-texture object basis, the maximum degree of anisotropy to account for in texture filtering.

Namespace: OIV.Inventor.Nodes
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2024.1.1.0 (2024.1.1)
public SoSFFloat maxAnisotropy { get; }

Property Value

Type: SoSFFloat

If the specified value is greater than the maximum supported by the graphics board, the value is clamped to GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT.

To use this option, you must be using OpenGL 1.1 or higher, or your board must support the OpenGL GL_EXT_filter_anisotropic extension.

Note Note

Field available since Open Inventor 5.0

See Also