SoDepthBuffer Class |
Depth buffer parameters node.
Namespace: OIV.Inventor.Nodes
The SoDepthBuffer type exposes the following members.
Name | Description | |
---|---|---|
SoDepthBuffer | Constructor. |
Name | Description | |
---|---|---|
AffectsState | Returns true if a node has an effect on the state during traversal. | |
Callback | (Overrides SoNodeCallback(SoCallbackAction).) | |
Copy | Calls Copy(false). (Inherited from SoNode.) | |
Copy(Boolean) | Creates and returns an exact copy of the node. | |
CopyFieldValues(SoFieldContainer) | Calls CopyFieldValues(fc, false). (Inherited from SoFieldContainer.) | |
CopyFieldValues(SoFieldContainer, Boolean) | Copies the contents of fc's fields into this object's fields. | |
Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) | |
Distribute | (Inherited from SoNode.) | |
DoAction | default actions behavior | |
EnableNotify | Notification at this Field Container is enabled (if flag == true) or disabled (if flag == false). | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
FieldsAreEqual | Returns true if this object's fields are exactly equal to fc's fields. | |
Get | Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
GetAllFields | Returns a list of fields, including the eventIn's and eventOut's. | |
GetAlternateRep | This method is called by actions to allow the node to provide an "alternate representation" when appropriate (typically depending on the action type). | |
GetBoundingBox | (Inherited from SoNode.) | |
GetEventIn | Returns a the eventIn with the given name. | |
GetEventOut | Returns the eventOut with the given name. | |
GetField | Returns a the field of this object whose name is fieldName. | |
GetFieldName | Returns the name of the given field in the fieldName argument. | |
GetFields | Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetMatrix | (Inherited from SoNode.) | |
GetName | Returns the name of an instance. | |
GetPrimitiveCount | (Inherited from SoNode.) | |
GetRenderEngineMode | Returns the supported Render engine mode. | |
GetRenderUnitID | (Inherited from SoNode.) | |
GetStringName | (Inherited from SoBase.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GLRender | (Overrides SoNodeGLRender(SoGLRenderAction).) | |
GLRenderBelowPath | (Inherited from SoNode.) | |
GLRenderInPath | (Inherited from SoNode.) | |
GLRenderOffPath | (Inherited from SoNode.) | |
GrabEventsCleanup | (Inherited from SoNode.) | |
GrabEventsSetup | (Inherited from SoNode.) | |
HandleEvent | (Inherited from SoNode.) | |
HasDefaultValues | Returns true if all of the object's fields have their default values. | |
IsBoundingBoxIgnoring | This method is used by getBoundingBox action traversal to know if the current node must be traversed or not, ie the bounding should be ignored. | |
IsNotifyEnabled | Notification is the process of telling interested objects that this object has changed. | |
IsOverride | (Overrides SoNodeIsOverride.) | |
IsSynchronizable | Gets the ScaleViz synchronizable state of this object. | |
Pick | (Overrides SoNodePick(SoPickAction).) | |
RayPick | (Inherited from SoNode.) | |
Search | (Inherited from SoNode.) | |
Set | Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
SetName | (Inherited from SoBase.) | |
SetOverride | (Overrides SoNodeSetOverride(Boolean).) | |
SetSynchronizable | Sets this to be a ScaleViz synchronizable object. | |
SetToDefaults | Sets all fields in this object to their default values. | |
ToString |
Converts this SoBase structure to a human readable string.
(Inherited from SoBase.) | |
Touch | Marks an instance as modified, simulating a change to it. | |
Write | (Inherited from SoNode.) |
Name | Description | |
---|---|---|
clearBuffer | If true, the depth buffer is cleared when the node is traversed. | |
function | Depth comparison function to use (glDepthFunc). | |
IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
range | Value range for the depth buffer (glDepthRange). | |
test | Enable depth buffer testing (glEnable). | |
UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) | |
write | Enable depth buffer writing (glDepthMask). |
This class specifies the depth buffer parameters used for rendering, including:
Depth buffer test enabled,
Depth buffer writing enabled,
Depth buffer range, and
Depth comparison function.
It can also be used to clear the depth buffer by setting the OIV.Inventor.Nodes.SoDepthBuffer.clearBuffer field to true.
To control whether frame buffer color components are written or not, see OIV.Inventor.Nodes.SoColorMask.
Limitations:
Transparency: The "depth peeling" transparency types (SORTED_PIXEL) do not work correctly if this node is used to change depth buffer settings.
Test function By default OIV.Inventor.Nodes.SoDepthBuffer sets the OpenGL depth buffer test function to LESS. (Meaning that only fragments with a depth value strictly less than the current depth buffer value will be rendered.) This is NOT the same as the Open Inventor default. By default Open Inventor sets the depth buffer test function to LEQUAL and this value is recommended for most applications. Some Open Inventor features, for example OIV.Inventor.Nodes.SoGradientBackground, will not work correctly with the depth buffer test function set to LESS.
DepthBuffer {
test | true |
write | true |
function | LESS |
range | (0.0,1.0) |
clearBuffer | false |