Click or drag to resize
SoCameraInteractorPointAt Method

Sets the orientation of the camera so that it points toward the given target point while keeping the "up" direction of the camera parallel to the positive world coordinate y-axis.

Namespace: OIV.Inventor.ViewerComponents
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2024.2.2.0 (10.16.2.0)
Syntax
public void PointAt(
	SbVec3f targetPoint
)

Parameters

targetPoint
Type: OIV.InventorSbVec3f

target point

Remarks

If this is not possible, it uses the positive z-axis as "up". Equivalent to calling the OIV.Inventor.Nodes.SoCamera method OIV.Inventor.ViewerComponents.SoCameraInteractor.PointAt(OIV.Inventor.SbVec3f).

See Also