| SoTextureUnitElement Class | 
Stores the current texture unit identifier.
Namespace: OIV.Inventor.Elements
The SoTextureUnitElement type exposes the following members.
| Name | Description | |
|---|---|---|
| ActivateTextureUnit | Activates the current texture if it exists.  | |
| Equals | Determines whether the specified Object is equal to the current Object.  (Inherited from Object.) | |
| GetActiveTextureUnit | Returns the current active texture unit (the last texture unit set).  | |
| GetClassStackIndex |  Obsolete.  Returns the stack id for this element.  | |
| GetHashCode | 
Overrides GetHashCode().
  (Inherited from SoNetBase.) | |
| GetMaxTextureUnit | Calls GetMaxTextureUnit((OIV.Inventor.Misc.SoState ^)nullptr).  | |
| GetMaxTextureUnit(SoState) | Returns the maximum texture units.  | |
| GetTextureUnits | Returns the current list texture units.  | |
| GetType | Gets the Type of the current instance.  (Inherited from Object.) | |
| Pop | Pop method.  | |
| Push | Overrides OIV.Inventor.Elements.SoTextureUnitElement.Push(OIV.Inventor.Misc.SoState) method to copy values from next instance in the stack.  | |
| Set | Sets the current texture unit.  | |
| ToString | Returns a string that represents the current object.  (Inherited from Object.) | 
This element stores the the current texture unit identifier.