Open Inventor 2024.1.1
- .NET
- Core
- Doc
- RemoteViz
- Text3
- Transparency
- Viewer
- VolumeViz
#OIV-5123 The time to first render a scene graph that contains a large number of SoTransformSeparator was very long. It is now reduced, for instance the time to first render a scene of 40000 SoText2 under 40000 SoTransformSeparator is divided by 25. – CAS-45100
#OIV-5144 The FPS was sometimes very low with Visual Studio in debug mode. Significant improvements are now possible with Visual Studio 2022.
#OIV-5147 Some shapes may be invisible when a specific number of shapes is added to the scene graph. – CAS-67447
#OIV-5182 Lazy CPU memory deallocation when parts of the scene graph become unused. Even if the memory is deallocated late, that looks similar to a memory leak on very large scene graphs. Now the memory is deallocated immediately
#OIV-5195 When rendering using RemoteViz, long messages sent by the client are not received by the server.
#OIV-5003 Incorrect display when rendering a scene graph containing semi-transparent Open Inventor shapes mixed with OpenGL custom nodes. – CAS-45218
#OIV-5199 The rendering of RGBA SoVolumeData objets are different from legacy Open Inventor 9.