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SoTexture Properties

The SoTexture type exposes the following members.

Properties
  NameDescription
Public propertyblendColor

Color used for BLEND model.

Public propertyborderColor

Defines border color used for border texture filtering.

Public propertyenableBorder

Enables borders for textures.

Public propertyenableCompressedTexture

Enables storage of textures on the graphics board in compressed form.

Public propertyinternalFormat

Internal format for texture storage.

Public propertyIsDisposable
ISafeDisposable interface implementation.
(Inherited from SoDisposable.)
Public propertymagFilter

Specifies the OpenGL magFilter.

Public propertymaxAnisotropy

Specifies on a per-texture object basis, the maximum degree of anisotropy to account for in texture filtering.

Public propertyminFilter

Specifies the OpenGL minFilter.

Public propertymodel

Specifies how to map texture onto surface.

Public propertyUserData
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.)
Public propertywrapS

Indicates what to do when texture coordinates in the S (horizontal) direction lie outside the range 0-1.

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