SoTextureCoordinateReflectionMap Class Reference
[Textures]

Node that specifies texture coordinates matching the vertex's eye-space reflection vector. More...

#include <Inventor/nodes/SoTextureCoordinateReflectionMap.h>

Inheritance diagram for SoTextureCoordinateReflectionMap:
SoTextureCoordinateFunction SoNode SoFieldContainer SoBase SoRefCounter SoTypedObject

List of all members.

Public Member Functions

virtual SoType getTypeId () const
 SoTextureCoordinateReflectionMap ()

Static Public Member Functions

static SoType getClassTypeId ()

Detailed Description

Node that specifies texture coordinates matching the vertex's eye-space reflection vector.

Generates texture coordinates (s,t,r) matching the vertex's eye-space reflection vector, which is useful for environment mapping without the singularity inherent in sphere mapping.

FILE FORMAT/DEFAULT

ACTION BEHAVIOR

SEE ALSO

SoTextureCoordinateDefault, SoTextureCoordinateEnvironment, SoTextureCoordinateFunction, SoTextureCoordinateNormalMap, SoTextureCoordinatePlane, SoTextureCubeMap

See related examples:

RenderToTexture


Constructor & Destructor Documentation

SoTextureCoordinateReflectionMap::SoTextureCoordinateReflectionMap (  ) 

Creates a texture function node with default settings.


Member Function Documentation

static SoType SoTextureCoordinateReflectionMap::getClassTypeId (  )  [static]

Returns the type identifier for this class.

Reimplemented from SoTextureCoordinateFunction.

virtual SoType SoTextureCoordinateReflectionMap::getTypeId (  )  const [virtual]

Returns the type identifier for this specific instance.

Reimplemented from SoTextureCoordinateFunction.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 12 Nov 2020
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