| SoVolumeShader Methods | 
The SoVolumeShader type exposes the following members.
| Name | Description | |
|---|---|---|
| AddShaderParameterImage | Convenience method to create an OIV.Inventor.Nodes.SoShaderParameterImage with the specified name and value and add it to this shader program.  | |
| AffectsState | Returns true if a node has an effect on the state during traversal.  | |
| Callback | (Inherited from SoNode.) | |
| Copy | Calls Copy(false).  (Inherited from SoNode.) | |
| Copy(Boolean) | Creates and returns an exact copy of the node.  | |
| CopyFieldValues(SoFieldContainer) | Calls CopyFieldValues(fc, false).  (Inherited from SoFieldContainer.) | |
| CopyFieldValues(SoFieldContainer, Boolean) | Copies the contents of fc's fields into this object's fields.  | |
| Dispose |  
Releases all resources used by SoDisposable.
  (Inherited from SoDisposable.) | |
| Distribute | (Inherited from SoNode.) | |
| DoAction | (Inherited from SoShaderProgram.) | |
| EnableNotify | Notification at this Field Container is enabled (if flag == true) or disabled (if flag == false).  | |
| Equals | Determines whether the specified Object is equal to the current Object.  (Inherited from Object.) | |
| FieldsAreEqual | Returns true if this object's fields are exactly equal to fc's fields.  | |
| Get | Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string.  | |
| GetAllFields | Returns a list of fields, including the eventIn's and eventOut's.  | |
| GetAlternateRep | This method is called by actions to allow the node to provide an "alternate representation" when appropriate (typically depending on the action type).  | |
| GetBoundingBox | (Inherited from SoShaderProgram.) | |
| GetEventIn | Returns a the eventIn with the given name.  | |
| GetEventOut | Returns the eventOut with the given name.  | |
| GetField | Returns a the field of this object whose name is fieldName.  | |
| GetFieldName | Returns the name of the given field in the fieldName argument.  | |
| GetFields | Appends references to all of this object's fields to resultList, and returns the number of fields appended.  | |
| GetFragmentShader | Returns the fragment shader at the specified position.  | |
| GetGeometryShader | Returns the geometry shader at the specified position.  | |
| GetHashCode | 
Overrides GetHashCode().
  (Inherited from SoNetBase.) | |
| GetMatrix | (Inherited from SoNode.) | |
| GetName | Returns the name of an instance.  | |
| GetPrimitiveCount | (Inherited from SoNode.) | |
| GetRenderEngineMode | Returns the supported Render engine mode.  | |
| GetRenderUnitID | (Inherited from SoNode.) | |
| GetStringName | (Inherited from SoBase.) | |
| GetTessellationControlShader | Returns the tessellation control shader at the specified position.  | |
| GetTessellationEvaluationShader | Returns the tessellation evaluation shader at the specified position.  | |
| GetType | Gets the Type of the current instance.  (Inherited from Object.) | |
| GetVertexShader | Returns the vertex shader at the specified position.  | |
| GLRender | (Inherited from SoShaderProgram.) | |
| GLRenderBelowPath | (Inherited from SoNode.) | |
| GLRenderInPath | (Inherited from SoNode.) | |
| GLRenderOffPath | (Inherited from SoNode.) | |
| GrabEventsCleanup | (Inherited from SoNode.) | |
| GrabEventsSetup | (Inherited from SoNode.) | |
| HandleEvent | (Inherited from SoNode.) | |
| HasDefaultValues | Returns true if all of the object's fields have their default values.  | |
| IsBoundingBoxIgnoring | This method is used by getBoundingBox action traversal to know if the current node must be traversed or not, ie the bounding should be ignored.  | |
| IsNotifyEnabled | Notification is the process of telling interested objects that this object has changed.  | |
| IsOverride | Returns the state of the override flag.  | |
| IsSupported | Calls IsSupported((OIV.Inventor.Misc.SoState ^)nullptr).  | |
| IsSupported(SoState) | Returns true if OIV.VolumeViz.Nodes.SoVolumeShader is supported by the current graphics board.  | |
| IsSynchronizable | Gets the ScaleViz synchronizable state of this object.  | |
| Pick | (Inherited from SoShaderProgram.) | |
| RayPick | (Inherited from SoNode.) | |
| Search | (Inherited from SoNode.) | |
| Set | Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.  | |
| SetComputeShader(Int32, String) | Calls SetComputeShader(pos, filenameOrSource, OIV.Inventor.Nodes.SoShaderObject.SourceTypes( .SoShaderObject.FILENAME )).  (Inherited from SoShaderProgram.) | |
| SetComputeShader(Int32, String, SoShaderObjectSourceTypes) | Convenience method to create a compute shader with the specified filename and add it at the specified position.  | |
| SetFragmentShader(Int32, String) | Calls SetFragmentShader(pos, filenameOrSource, OIV.Inventor.Nodes.SoShaderObject.SourceTypes( .SoShaderObject.FILENAME )).  | |
| SetFragmentShader(Int32, String, SoShaderObjectSourceTypes) | Creates a fragment shader with the given filename and add it at the given pos.  | |
| SetGeometryShader(Int32, String) | Calls SetGeometryShader(pos, filenameOrSource, OIV.Inventor.Nodes.SoShaderObject.SourceTypes( .SoShaderObject.FILENAME )).  (Inherited from SoShaderProgram.) | |
| SetGeometryShader(Int32, String, SoShaderObjectSourceTypes) | Convenience method to create a geometry shader with the specified filename and add it at the specified position.  | |
| SetName | (Inherited from SoBase.) | |
| SetOverride | Turns the override flag on or off.  | |
| SetSynchronizable | Sets this to be a ScaleViz synchronizable object.  | |
| SetTessellationControlShader(Int32, String) | Calls SetTessellationControlShader(pos, filenameOrSource, OIV.Inventor.Nodes.SoShaderObject.SourceTypes( .SoShaderObject.FILENAME )).  (Inherited from SoShaderProgram.) | |
| SetTessellationControlShader(Int32, String, SoShaderObjectSourceTypes) | Convenience method to create a tessellation control shader with the specified filename and add it at the specified position.  | |
| SetTessellationEvaluationShader(Int32, String) | Calls SetTessellationEvaluationShader(pos, filenameOrSource, OIV.Inventor.Nodes.SoShaderObject.SourceTypes( .SoShaderObject.FILENAME )).  (Inherited from SoShaderProgram.) | |
| SetTessellationEvaluationShader(Int32, String, SoShaderObjectSourceTypes) | Convenience method to create a tessellation evaluation shader with the specified filename and add it at the specified position.  | |
| SetToDefaults | Sets all fields in this object to their default values.  | |
| SetVertexShader(Int32, String) | Calls SetVertexShader(pos, filenameOrSource, OIV.Inventor.Nodes.SoShaderObject.SourceTypes( .SoShaderObject.FILENAME )).  | |
| SetVertexShader(Int32, String, SoShaderObjectSourceTypes) | Creates a vertex shader with the given filename and adds it at the given pos.  | |
| ToString | 
Converts this SoBase structure to a human readable string.
  (Inherited from SoBase.) | |
| Touch | Marks an instance as modified, simulating a change to it.  | |
| Write | (Inherited from SoNode.) |