Class SoDragPointDragger

All Implemented Interfaces:
SafeDisposable

public class SoDragPointDragger extends SoDragger
Object you can translate in 3D by dragging with the mouse. SoDragPointDragger is a compound dragger that translates in all three dimensions when dragged with the mouse.

It is made up of six smaller draggers, which it displays two at a time. Each pair has one plane dragger and one line dragger. The line dragger is oriented perpendicular to the plane, so together the plane/line pair lets you move through all of 3-space.

DragPoint has a total of three such pairs, oriented along the x, y, and z axes of its local space. You can cycle through the three pairs by hitting the <Control> key with the cursor over the dragger. (You need not press the mouse button.) This behavior may be disabled by setting the environment variable OIV_DISABLE_DRAGGER_CTRL_KEY to true (see SoPreferences). An application can cycle through the pairs by calling the showNextDraggerSet method or display a specific pair by calling the showDraggerSet method. The dragger starts with the Y axis (y-line/xz-plane) pair displayed.

The line draggers are SoTranslate1Draggers and the plane draggers are SoTranslate2Draggers. So you can use the <Shift> key to constrain the motion of a plane dragger along one of the two axes within the plane, as described in the SoTranslate2Draggers reference page.

DragPoint adds extra feedback parts to provide a more intuitive idea of where you are placed in three-space. There are three feedback planes and three feedback axes ; each corresponds to one of the plane or line draggers, but spans a much greater distance. When you drag along a line, that line's larger feedback axis is displayed, and remains anchored in space while the dragger slides along it. This helps establish the motion of the dragger relative to the rest of the scene. Similarly, when you drag within a plane, the larger (but transparent) feedback plane establishes a ground plane for you to move upon. The location of the dragger within the plane is pinpointed by two intersecting axes that always cross below the cursor and extend to the edges of the plane. When you move dragPoint to the edge of the feedback plane (or line), the feedback will jump to a new location in that direction, so that the dragger never leaves the feedback behind.

The primary directions of motion are given by the local space of the dragger. Transforms earlier in the scene will affect the dragger, its children, and the orientation of its directions of motion.

This node has a translation field which always reflects its position in local space. Setting the field moves the dragger to that point. You can also connect fields of other nodes or engines from this one to make them follow the dragger's motion.

Although the child draggers each have their own resources defining default part geometries, the dragPoint dragger overrides these with a new set of resources. It also defines resources for the feedback parts that it adds. These are detailed in the Dragger Resources section of the online reference page for this class. You can change the parts in any instance of this dragger using setPart().

You can make your program use different default resources for the parts by copying the file $OIVHOME/data/draggerDefaults/dragPointDragger.iv into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory.

See SoDragger for more information about using and customizing draggers, including code examples, using draggers in an immersive VR environment and using WYSIWYG draggers.

File format/default:

DragPointDragger {

    boundingBoxCaching AUTO
    renderCulling AUTO
    pickCulling AUTO
    isActive false
    translation 0 0 0
    callbackList NULL
    xTranslator Translate1Dragger {
    }
    xyTranslator Translate2Dragger {
    }
    xzTranslator Translate2Dragger {
    }
    zTranslator Translate1Dragger {
    }
    yzTranslator Translate2Dragger {
    }
    yTranslator Translate1Dragger {
    }
    xFeedback <dragPointXFeedback resource>
    yFeedback <dragPointYFeedback resource>
    zFeedback <dragPointZFeedback resource>
    yzFeedback <dragPointYZFeedback resource>
    xzFeedback <dragPointXZFeedback resource>
    xyFeedback <dragPointXYFeedback resource>
    xTranslator.translator <dragPointXTranslatorTranslator resource>
    xTranslator.translatorActive <dragPointXTranslatorTranslatorActive resource>
    yTranslator.translator <dragPointYTranslatorTranslator resource>
    yTranslator.translatorActive <dragPointYTranslatorTranslatorActive resource>
    zTranslator.translator <dragPointZTranslatorTranslator resource>
    zTranslator.translatorActive <dragPointZTranslatorTranslatorActive resource>
    yzTranslator.translator <dragPointYZTranslatorTranslator resource>
    yzTranslator.translatorActive <dragPointYZTranslatorTranslatorActive resource>
    xzTranslator.translator <dragPointXZTranslatorTranslator resource>
    xzTranslator.translatorActive <dragPointXZTranslatorTranslatorActive resource>
    xyTranslator.translator <dragPointXYTranslatorTranslator resource>
    xyTranslator.translatorActive <dragPointXYTranslatorTranslatorActive resource>
}

DRAGGER RESOURCES

    Resource: dragPointXTranslatorTranslator
    Part: xTranslator.translator
    Appearance: white cylinder with axis aligned in X direction
    Description: picking this initiates linear motion in X direction

    Resource: dragPointXTranslatorTranslatorActive
    Part: xTranslator.translatorActive
    Appearance: yellow cylinder with axis aligned in X direction
    Description: shown when moving in X direction

    Resource: dragPointYTranslatorTranslator
    Part: yTranslator.translator
    Appearance: white cylinder with axis aligned in Y direction
    Description: picking this initiates linear motion in Y direction

    Resource: dragPointYTranslatorTranslatorActive
    Part: yTranslator.translatorActive
    Appearance: yellow cylinder with axis aligned in Y direction
    Description: shown when moving in Y direction

    Resource: dragPointZTranslatorTranslator
    Part: zTranslator.translator
    Appearance: white cylinder with axis aligned in Z direction
    Description: picking this initiates linear motion in Z direction

    Resource: dragPointZTranslatorTranslatorActive
    Part: zTranslator.translatorActive
    Appearance: yellow cylinder with axis aligned in Z direction
    Description: shown when moving in Z direction

    Resource: dragPointYZTranslatorTranslator
    Part: yzTranslator.translator
    Appearance: white flattened cube within the yz plane of motion
    Description: picking this initiates planar motion in yz plane

    Resource: dragPointYZTranslatorTranslatorActive
    Part: yzTranslator.translatorActive
    Appearance: yellow flattened cube within the yz plane of motion
    Description: shown when moving in yz plane

    Resource: dragPointXZTranslatorTranslator
    Part: xzTranslator.translator
    Appearance: white flattened cube within the xz plane of motion
    Description: picking this initiates planar motion in xz plane

    Resource: dragPointXZTranslatorTranslatorActive
    Part: xzTranslator.translatorActive
    Appearance: yellow flattened cube within the xz plane of motion
    Description: shown when moving in xz plane

    Resource: dragPointXYTranslatorTranslator
    Part: xyTranslator.translator
    Appearance: white flattened cube within the xy plane of motion
    Description: picking this initiates planar motion in xy plane

    Resource: dragPointXYTranslatorTranslatorActive
    Part: xyTranslator.translatorActive
    Appearance: yellow flattened cube within the xy plane of motion
    Description: shown when moving in xy plane

    Resource: dragPointXFeedback
    Part: xFeedback
    Appearance: douple-headed purple arrow
    Description: feedback for motion in x direction

    Resource: dragPointYFeedback
    Part: yFeedback
    Appearance: douple-headed purple arrow
    Description: feedback for motion in y direction

    Resource: dragPointZFeedback
    Part: zFeedback
    Appearance: douple-headed purple arrow
    Description: feedback for motion in z direction

    Resource: dragPointYZFeedback
    Part: yzFeedback
    Appearance: semi-transparent green square in yz plane
    Description: feedback for motion in yz plane

    Resource: dragPointXZFeedback
    Part: xzFeedback
    Appearance: semi-transparent green square in yz plane
    Description: feedback for motion in xz plane

    Resource: dragPointXYFeedback
    Part: xyFeedback
    Appearance: semi-transparent green square in yz plane
    Description: feedback for motion in xy plane

CATALOG PARTS

All Parts

    Part NamePart TypeDefault TypeNULL Default
    callbackList NodeKitListPart yes
    xTranslator Translate1Dragger yes
    xyTranslator Translate2Dragger yes
    xzTranslator Translate2Dragger yes
    zTranslator Translate1Dragger yes
    yzTranslator Translate2Dragger yes
    yTranslator Translate1Dragger yes
    xFeedback Separator yes
    yFeedback Separator yes
    zFeedback Separator yes
    yzFeedback Separator yes
    xzFeedback Separator yes
    xyFeedback Separator yes

Extra Information for List Parts from Above Table

    Part NameContainer TypePossible Types
    callbackList Separator Callback, EventCallback

See Also:
  • Field Details

    • translation

      public final SoSFVec3f translation
      Position of the dragger.
  • Constructor Details

    • SoDragPointDragger

      public SoDragPointDragger()
      Constructor.
  • Method Details

    • setJumpLimit

      public void setJumpLimit(float limit)
      Sets the point at which the feedback axes will jump to a new position. For example, if set to .1 (the default), the feedback axes will jump when the dragger gets within 10% of the end of the axis.
    • getClassNodekitCatalog

      public static SoNodekitCatalog getClassNodekitCatalog()
      Returns the SoNodekitCatalog for this class.
    • showDraggerSet

      public void showDraggerSet(SoDragPointDragger.DraggerSets set)
      The dragPoint dragger contains three pairs of draggers, each containing a plane dragger and a line dragger (see the Description above). By default the Y axis (y-line/xz-plane) pair is displayed. Calling this method selects a specific pair.
    • showNextDraggerSet

      public void showNextDraggerSet()
      The dragPoint dragger contains three pairs of draggers, each containing a plane dragger and a line dragger (see the Description above). The dragger starts with the (y-line/xz-plane) pair displayed. Calling this method will cycle next through the (z-line/xy-plane), then the (x-line/yz-plane).
    • getJumpLimit

      public float getJumpLimit()
      Gets the point at which the feedback axes will jump to a new position.