Class SoScale2UniformDragger

  • All Implemented Interfaces:

    public class SoScale2UniformDragger
    extends SoDragger
    Object you can scale uniformly in two dimensions by dragging with the mouse. SoScale2UniformDragger is a simple dragger that scales uniformly in the x and y dimensions when dragged within the x-y plane with the mouse. The local space is determined by its location in the scene graph. Transformation nodes placed before it will affect both the dragger and the plane of motion.

    This node has a scaleFactor field which always reflects its size in local space. If you set the field, the dragger will change accordingly. You can also connect fields of other nodes or engines from this one to make them follow the dragger's motion.

    This dragger contains four parts, scaler , scalerActive , feedback , and feedbackActive .

    Each of these is set by default from a resource described in the Dragger Resource section of the online reference page for this class. You can change the parts in any instance of this dragger using setPart().

    You can make your program use different default resources for the parts by copying the file $OIVHOME/data/draggerDefaults/scale2UniformDragger.iv into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory.

    See SoDragger for more information about using and customizing draggers, including code examples, using draggers in an immersive VR environment and using WYSIWYG draggers.

    File format/default:

    Scale2UniformDragger {

      boundingBoxCaching AUTO
      renderCulling AUTO
      pickCulling AUTO
      isActive false
      scaleFactor 1 1 1
      callbackList NULL
      scaler <scale2UniformScaler resource>
      scalerActive <scale2UniformScalerActive resource>
      feedback <scale2UniformFeedback resource>
      feedbackActive <scale2UniformFeedbackActive resource>


      Resource: scale2UniformScaler
      Part: scaler
      Appearance: white outline of square with photo-corner shapes at vertices. Lies within plane of motion
      Description: picking this initiates the scaling

      Resource: scale2UniformScalerActive
      Part: scalerActive
      Appearance: yellow version of scaler, but with an extra yellow surrounding box
      Description: displayed instead of scaler while in motion

      Resource: scale2UniformFeedback
      Part: feedback
      Appearance: thin purple 3-D crosshair
      Description: shows center of scale when still

      Resource: scale2UniformFeedbackActive
      Part: feedbackActive
      Appearance: thin, slightly brighter purple 3-D crosshair
      Description: shows center of scale while in motion


    All Parts

      Part NamePart TypeDefault TypeNULL Default
      callbackList NodeKitListPart yes
      scaler Separator yes
      scalerActive Separator yes
      feedback Separator yes
      feedbackActive Separator yes

    Extra Information for List Parts from Above Table

      Part NameContainer TypePossible Types
      callbackList Separator Callback, EventCallback

    See Also:
    SoInteractionKit, SoDragger, SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger
    • Field Detail

      • scaleFactor

        public final SoSFVec3f scaleFactor
        Scale factor affecting the dragger.
    • Constructor Detail

      • SoScale2UniformDragger

        public SoScale2UniformDragger()