Uses of Class
com.openinventor.inventor.fields.SoSFInt32
Packages that use SoSFInt32
Package
Description
These classes provide convenient components to draw polyline, ellipse, lasso, or complex scene graph in 2D screen space.
Provides some nodes and helper classes specifically created to facilitate
implementation of medical applications.
Provides rendering, property and action nodes.
-
Uses of SoSFInt32 in com.openinventor.inventor.draggers
Fields in com.openinventor.inventor.draggers declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32SoEllipsoidDragger.numSamplesNumber of samples composing the ellispoid.final SoSFInt32SoTabBoxDragger.tabPixelSizeSpecifies the size of the green tabs in pixels.final SoSFInt32SoTabPlaneDragger.tabPixelSizeSpecifies the size of the green tabs in pixels. -
Uses of SoSFInt32 in com.openinventor.inventor.drawers
Fields in com.openinventor.inventor.drawers declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32SoPolyLineScreenDrawer.linePatternScaleFactorStipple pattern scale factor. -
Uses of SoSFInt32 in com.openinventor.inventor.engines
Fields in com.openinventor.inventor.engines declared as SoSFInt32 -
Uses of SoSFInt32 in com.openinventor.inventor.geo
Fields in com.openinventor.inventor.geo declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32SoGeoElevationGrid.xDimensionNumber of X values in the grid.final SoSFInt32SoGeoElevationGrid.zDimensionNumber of Z values in the grid. -
Uses of SoSFInt32 in com.openinventor.inventor.nodes
Fields in com.openinventor.inventor.nodes declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32SoRenderToTarget.clearStencilValueValue used to clear the stencil buffer before the rendering.final SoSFInt32SoBufferedShape.colorComponentsCountNumber of components in each color value.final SoSFInt32SoBufferedShape.colorOffsetOffset in bytes to the first color value in the buffer.final SoSFInt32SoBufferedShape.colorStrideStride in bytes between the first component of two consecutive colors.final SoSFInt32SoVertexShaderParameterBufferObject.componentsSpecifies the number of components per generic vertex parameter.final SoSFInt32SoImage.heightHeight of image in pixels (optional).final SoSFInt32SoShaderParameter.identifierSpecifies the parameter's integer name which is declared and used within low-level shading programs.final SoSFInt32SoMarker.indexDefines the marker index.final SoSFInt32SoBufferedShape.indexOffsetOffset in bytes to the first index in the buffer.final SoSFInt32SoExtSelection.lassoPatternScaleFactorStipple pattern scale factor.final SoSFInt32SoShaderParameterImage.layerSpecifies the layer of texture to be bound to the image unit.final SoSFInt32SoDrawStyle.linePatternScaleFactorStipple pattern scale factor (for LINES style).final SoSFInt32SoExtTexture2.loadingThreadPrioritySpecifies the priority of the texture loading thread when activated (syncMode = ASYNCHRONOUS).final SoSFInt32SoShaderProgram.maxGeometryOutputVerticesSet the maximum number of vertices the geometry shader will emit in one invocation.final SoSFInt32SoBufferedShape.normalOffsetOffset in bytes to the first normal vector in the buffer.final SoSFInt32SoNurbsCurve.numControlPointsNumber of control points.final SoSFInt32SoSurroundScale.numNodesUpToContainerWhen traversed by an action, if surroundScale needs to calculate a new box, surroundScale looks at the current path in the action.final SoSFInt32SoSurroundScale.numNodesUpToResetBefore applying theSoGetBoundingBoxAction(see thenumNodesUpToContainerfield above) the surroundScale node travels up the path a distance ofnumNodesUpToResetand tells the action to reset the bounding box upon traversal of that node.final SoSFInt32SoPointSet.numPointsNumber of points.final SoSFInt32SoNurbsProperty.numSamplePointsnumSamplePointsis used during trim curve tessellation.final SoSFInt32SoNurbsSurface.numSControlPointsNumber of control points in the S direction.final SoSFInt32SoNurbsSurface.numTControlPointsNumber of control points in the T direction.final SoSFInt32SoLevelOfSimplification.numTrianglesNumber of triangles in highest (1.0) case.final SoSFInt32SoTriangleSet.numTrianglesNumber of triangles in the set.final SoSFInt32SoNurbsSurface.numUControlPointsNumber of control points in the U direction.final SoSFInt32SoNurbsSurface.numVControlPointsNumber of control points in the V direction.final SoSFInt32SoVertexShaderParameterBufferObject.offsetOffset in bytes to the first parameter within the buffer.final SoSFInt32SoShaderProgram.patchLengthSet the length of the fixed-size collection of vertices used by tessellation shaders.final SoSFInt32SoBufferedShape.primitiveRestartValueIndex value for the primitive restart feature.final SoSFInt32SoProjection.projTypeIdCurrent projection id.final SoSFInt32SoSeparator.renderUnitIdUsed during the ScaleViz depth compositing process, this field specifies which render unit (OIRU) will render the sub scene graph below this separator.final SoSFInt32SoShadowGroup.smoothFactorSet the smoothness of shadows.final SoSFInt32SoNonIndexedShape.startIndexIndex of first coordinate of shape.final SoSFInt32SoVertexShaderParameterBufferObject.strideSpecifies the byte offset between consecutive generic vertex parameter.final SoSFInt32SoShaderParameter1i.valueSpecifies the parameter's value.final SoSFInt32SoBufferedShape.vertexOffsetOffset in bytes to the first vertex within the buffer.final SoSFInt32SoIndexedQuadMesh.verticesPerColumnNumber of vertices per column.final SoSFInt32SoQuadMesh.verticesPerColumnNumber of vertices per column.final SoSFInt32SoIndexedQuadMesh.verticesPerRowNumber of vertices per row.final SoSFInt32SoQuadMesh.verticesPerRowNumber of vertices per row.final SoSFInt32SoSwitch.whichChildIndex of the child to traverse, or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL.final SoSFInt32SoInteractiveSwitch.whichInteractiveChildIndex of the child to traverse during interaction, (or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL).final SoSFInt32SoImage.widthWidth of image in pixels (optional). -
Uses of SoSFInt32 in com.openinventor.ldm.nodes
Fields in com.openinventor.ldm.nodes declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32SoDataRange.dataRangeIdThis field allows the use of multiple data ranges for the same shape.final SoSFInt32SoDataSet.dataSetIdfinal SoSFInt32SoROI.dataSetIdSpecifies whichSoVolumeDatanode to use.final SoSFInt32SoDataSetId.idData set id.final SoSFInt32SoLDMResourceParameters.loadNotificationRateTile loading notification rate.final SoSFInt32SoLDMResourceParameters.max2DTexMemoryMaximum of 2D textures memory in MB for this data set.final SoSFInt32SoLDMResourceParameters.maxMainMemoryMaximum allowed main memory in MB that LDM is allowed to use for this data set.final SoSFInt32SoLDMResourceParameters.maxResolutionThresholdMaximum loading threshold for the LDM module.final SoSFInt32SoLDMResourceParameters.maxTexMemoryMaximum allowed texture (GPU) memory in MB for this data set.final SoSFInt32SoTransferFunction.maxValueSeeminValuefield.final SoSFInt32SoLDMResourceParameters.minResolutionThresholdMinimum loading threshold for LDM module.final SoSFInt32SoLDMResourceParameters.minTilesToLoadMinimum number of tiles that must be loaded in memory before rendering.final SoSFInt32SoTransferFunction.minValueRemaps the defined color map between minValue and maxValue indices.final SoSFInt32SoLDMResourceParameters.numPrefetchThreadNumber of threads used by the tile prefetch mechanism.final SoSFInt32SoTransferFunction.offsetUsed for rescaling the input data values.final SoSFInt32SoLDMResourceParameters.resolutionSpecifies the resolution level whenfixedResolutionis true.final SoSFInt32SoTransferFunction.shiftUsed for rescaling the input data values.final SoSFInt32SoLDMResourceParameters.tex2LoadRateMaximum number of 2D tiles to be loaded in texture memory per frame.final SoSFInt32SoLDMResourceParameters.tex3LoadRateMaximum number of 3D tiles to be loaded into texture memory per frame for this data set.final SoSFInt32SoTransferFunction.transferFunctionIdThis field allows the use of multiple transfer functions. -
Uses of SoSFInt32 in com.openinventor.ldm.writers
Fields in com.openinventor.ldm.writers declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32SoVRLdmFileWriter.compressionLevelSet compression level.final SoSFInt32SoVRLdmFileWriter.lowResAlgorithmSpecifies the algorithm used to build low resolution tiles. -
Uses of SoSFInt32 in com.openinventor.medical.nodes
Fields in com.openinventor.medical.nodes declared as SoSFInt32Modifier and TypeFieldDescriptionGnomon.heightSpecifies the height of the gnomon viewport in pixels (default is 100).SliceScaleBar.numTickIntervalsNumber of tick intervals (default is 0).Gnomon.widthSpecifies the width of the gnomon viewport in pixels (default is 100). -
Uses of SoSFInt32 in com.openinventor.meshviz.data
Fields in com.openinventor.meshviz.data declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32PoCellShape.cellIndexCell index.final SoSFInt32PoMesh2DVec.densityVector field density filter.final SoSFInt32PoMesh3DVec.densityVector field density filter.final SoSFInt32PoBaseStreamLine.integrationMaxStepNumberComputing the streamline is done while the number of integration step is less than integrationMaxStepNumber.final SoSFInt32PoStreamSurface.numLinesPerRakeNumber of point sources per rake.final SoSFInt32PoMeshSkeleton.numXContourNumber of cross-contours orthogonal to X-axis.final SoSFInt32PoMeshSkeleton.numYContourNumber of cross-contours orthogonal to Y-axis.final SoSFInt32PoMeshSkeleton.numZContourNumber of cross-contours orthogonal to Z-axis.final SoSFInt32PoStreamParticleMotion.pulseFrequencyNumber of frames to be visualized during an animation cycle.final SoSFInt32PoMesh.valuesIndexDefines the index of the set of values for the coloring.final SoSFInt32PoMesh.valuesIndexForCellFilterSpecifies the index of the set of values used to filter cells for this mesh representation.final SoSFInt32PoMeshLevelSurf.valuesIndexForLevelIndex of the set of value used to compute the level surface.final SoSFInt32PoMesh.vecsIndexDefines the index of the set of vectors for all representations which need a vector at each mesh node (PoBaseStreamLine,PoMesh2DVec,PoMesh3DVec,...)final SoSFInt32PoStreamParticleMotion.viewFrameVisualized frame index (used only if isBlinking is false). -
Uses of SoSFInt32 in com.openinventor.meshviz.graph
Fields in com.openinventor.meshviz.graph declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32PoChart.colorValuesIndexDefines the index of the set of values for the coloring.final SoSFInt32PoCurve.markerIndexPeriodOne point (of point) in every consecutive markerIndexPeriod is selected.final SoSFInt32PoCurve.raiseIndexPeriodOne point (of point) in every consecutive raiseIndexPeriod is selected.final SoSFInt32PoGeneralizedScatter.sizeValuesIndexDefines the index of the set of values used to specify the size of markers.final SoSFInt32PoLabel.stringsIndexDefines the index of the set of strings used for the names attached to labels when valueType is equal to NAME.final SoSFInt32PoPieChartRep.stringsIndexDefines the index of the set of strings used for the names attached to slices.final SoSFInt32PoCurveLine.thicknessIndexDefines the index of the set of values used to specify the thickness.final SoSFInt32PoChart.yValuesIndexDefines the index of the set of values used by a charting representation as a y-coordinate of each mesh node.final SoSFInt32PoGeneralizedScatter.zValuesIndexDefines the index of the set of values used to specify a z-coordinate for markers.final SoSFInt32PoScatter.zValuesIndexDefines the index of the set of values used to specify a z-coordinate for markers. -
Uses of SoSFInt32 in com.openinventor.meshviz.nodes
Fields in com.openinventor.meshviz.nodes declared as SoSFInt32 -
Uses of SoSFInt32 in com.openinventor.meshvizxlm.mapping.nodes
Fields in com.openinventor.meshvizxlm.mapping.nodes declared as SoSFInt32Modifier and TypeFieldDescriptionMoMeshRepresentation.colorScalarSetIdField representing the scalar set node to be used to map colors onto the representation.MoMeshSlab.indexThe index of the slab.MoMeshIsosurface.isoScalarSetIdField representing the scalar set node to be used to compute the iso value.MoMeshStreamline.maxStepNumberSets the maximum step number during the streamline integration.
The default value is 0, meaning infinite step number.MoMeshSlab.thicknessThickness of the slab in number of cells.MoMeshStreamline.vec3SetIdField representing the vector set node to be used to compute the streamlines.MoMeshVector.vectorSetIdSpecifies the vector set to display. -
Uses of SoSFInt32 in com.openinventor.volumeviz.nodes
Fields in com.openinventor.volumeviz.nodes declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32SoVolumeTransform.cacheSizeSize of the computed tile cache for this transform.final SoSFInt32SoFenceSlice.dataSetIdSpecifies theSoVolumeDatanode to use.final SoSFInt32SoObliqueSlice.dataSetIdSpecifies theSoVolumeDatanode to use.final SoSFInt32SoOrthoSlice.dataSetIdSpecifies theSoVolumeDatanode to use.final SoSFInt32SoVolumeSkin.dataSetIdSpecifies theSoVolumeDatanode to use.final SoSFInt32SoVolumeRender.lowScreenResolutionScaleIflowResModeis DECREASE_SCREEN_RESOLUTION, render the volume at a lower screen resolution.final SoSFInt32SoVolumeClippingGroup.numPassesNumber of passes used to do the clipping.final SoSFInt32SoVolumeRender.numSlicesSpecifies the number of samples along each ray.final SoSFInt32SoVolumeRender.projectedTileSubdivisionWhen doing volume projection (seeSoProjection), only the geometry (corner vertices) of the LDM tiles are projected, not the individual voxels.