Uses of Class
com.openinventor.inventor.fields.SoSFInt32
Packages that use SoSFInt32
Package
Description
These classes provide convenient components to draw polyline, ellipse, lasso, or complex scene graph in 2D screen space.
Provides some nodes and helper classes specifically created to facilitate
implementation of medical applications.
Provides rendering, property and action nodes.
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Uses of SoSFInt32 in com.openinventor.inventor.draggers
Fields in com.openinventor.inventor.draggers declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32
SoEllipsoidDragger.numSamples
Number of samples composing the ellispoid.final SoSFInt32
SoTabBoxDragger.tabPixelSize
Specifies the size of the green tabs in pixels.final SoSFInt32
SoTabPlaneDragger.tabPixelSize
Specifies the size of the green tabs in pixels. -
Uses of SoSFInt32 in com.openinventor.inventor.drawers
Fields in com.openinventor.inventor.drawers declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32
SoPolyLineScreenDrawer.linePatternScaleFactor
Stipple pattern scale factor. -
Uses of SoSFInt32 in com.openinventor.inventor.engines
Fields in com.openinventor.inventor.engines declared as SoSFInt32 -
Uses of SoSFInt32 in com.openinventor.inventor.geo
Fields in com.openinventor.inventor.geo declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32
SoGeoElevationGrid.xDimension
Number of X values in the grid.final SoSFInt32
SoGeoElevationGrid.zDimension
Number of Z values in the grid. -
Uses of SoSFInt32 in com.openinventor.inventor.nodes
Fields in com.openinventor.inventor.nodes declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32
SoRenderToTarget.clearStencilValue
Value used to clear the stencil buffer before the rendering.final SoSFInt32
SoBufferedShape.colorComponentsCount
Number of components in each color value.final SoSFInt32
SoBufferedShape.colorOffset
Offset in bytes to the first color value in the buffer.final SoSFInt32
SoBufferedShape.colorStride
Stride in bytes between the first component of two consecutive colors.final SoSFInt32
SoVertexShaderParameterBufferObject.components
Specifies the number of components per generic vertex parameter.final SoSFInt32
SoImage.height
Height of image in pixels (optional).final SoSFInt32
SoShaderParameter.identifier
Specifies the parameter's integer name which is declared and used within low-level shading programs.final SoSFInt32
SoMarker.index
Defines the marker index.final SoSFInt32
SoBufferedShape.indexOffset
Offset in bytes to the first index in the buffer.final SoSFInt32
SoExtSelection.lassoPatternScaleFactor
Stipple pattern scale factor.final SoSFInt32
SoShaderParameterImage.layer
Specifies the layer of texture to be bound to the image unit.final SoSFInt32
SoDrawStyle.linePatternScaleFactor
Stipple pattern scale factor (for LINES style).final SoSFInt32
SoExtTexture2.loadingThreadPriority
Specifies the priority of the texture loading thread when activated (syncMode = ASYNCHRONOUS).final SoSFInt32
SoShaderProgram.maxGeometryOutputVertices
Set the maximum number of vertices the geometry shader will emit in one invocation.final SoSFInt32
SoBufferedShape.normalOffset
Offset in bytes to the first normal vector in the buffer.final SoSFInt32
SoNurbsCurve.numControlPoints
Number of control points.final SoSFInt32
SoSurroundScale.numNodesUpToContainer
When traversed by an action, if surroundScale needs to calculate a new box, surroundScale looks at the current path in the action.final SoSFInt32
SoSurroundScale.numNodesUpToReset
Before applying theSoGetBoundingBoxAction
(see thenumNodesUpToContainer
field above) the surroundScale node travels up the path a distance ofnumNodesUpToReset
and tells the action to reset the bounding box upon traversal of that node.final SoSFInt32
SoPointSet.numPoints
Number of points.final SoSFInt32
SoNurbsProperty.numSamplePoints
numSamplePoints
is used during trim curve tessellation.final SoSFInt32
SoNurbsSurface.numSControlPoints
Number of control points in the S direction.final SoSFInt32
SoNurbsSurface.numTControlPoints
Number of control points in the T direction.final SoSFInt32
SoLevelOfSimplification.numTriangles
Number of triangles in highest (1.0) case.final SoSFInt32
SoTriangleSet.numTriangles
Number of triangles in the set.final SoSFInt32
SoNurbsSurface.numUControlPoints
Number of control points in the U direction.final SoSFInt32
SoNurbsSurface.numVControlPoints
Number of control points in the V direction.final SoSFInt32
SoVertexShaderParameterBufferObject.offset
Offset in bytes to the first parameter within the buffer.final SoSFInt32
SoShaderProgram.patchLength
Set the length of the fixed-size collection of vertices used by tessellation shaders.final SoSFInt32
SoBufferedShape.primitiveRestartValue
Index value for the primitive restart feature.final SoSFInt32
SoProjection.projTypeId
Current projection id.final SoSFInt32
SoSeparator.renderUnitId
Used during the ScaleViz depth compositing process, this field specifies which render unit (OIRU) will render the sub scene graph below this separator.final SoSFInt32
SoShadowGroup.smoothFactor
Set the smoothness of shadows.final SoSFInt32
SoNonIndexedShape.startIndex
Index of first coordinate of shape.final SoSFInt32
SoVertexShaderParameterBufferObject.stride
Specifies the byte offset between consecutive generic vertex parameter.final SoSFInt32
SoShaderParameter1i.value
Specifies the parameter's value.final SoSFInt32
SoBufferedShape.vertexOffset
Offset in bytes to the first vertex within the buffer.final SoSFInt32
SoIndexedQuadMesh.verticesPerColumn
Number of vertices per column.final SoSFInt32
SoQuadMesh.verticesPerColumn
Number of vertices per column.final SoSFInt32
SoIndexedQuadMesh.verticesPerRow
Number of vertices per row.final SoSFInt32
SoQuadMesh.verticesPerRow
Number of vertices per row.final SoSFInt32
SoSwitch.whichChild
Index of the child to traverse, or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL.final SoSFInt32
SoInteractiveSwitch.whichInteractiveChild
Index of the child to traverse during interaction, (or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL).final SoSFInt32
SoImage.width
Width of image in pixels (optional). -
Uses of SoSFInt32 in com.openinventor.ldm.nodes
Fields in com.openinventor.ldm.nodes declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32
SoDataRange.dataRangeId
This field allows the use of multiple data ranges for the same shape.final SoSFInt32
SoDataSet.dataSetId
final SoSFInt32
SoROI.dataSetId
Specifies whichSoVolumeData
node to use.final SoSFInt32
SoDataSetId.id
Data set id.final SoSFInt32
SoLDMResourceParameters.loadNotificationRate
Tile loading notification rate.final SoSFInt32
SoLDMResourceParameters.max2DTexMemory
Maximum of 2D textures memory in MB for this data set.final SoSFInt32
SoLDMResourceParameters.maxMainMemory
Maximum allowed main memory in MB that LDM is allowed to use for this data set.final SoSFInt32
SoLDMResourceParameters.maxResolutionThreshold
Maximum loading threshold for the LDM module.final SoSFInt32
SoLDMResourceParameters.maxTexMemory
Maximum allowed texture (GPU) memory in MB for this data set.final SoSFInt32
SoTransferFunction.maxValue
SeeminValue
field.final SoSFInt32
SoLDMResourceParameters.minResolutionThreshold
Minimum loading threshold for LDM module.final SoSFInt32
SoLDMResourceParameters.minTilesToLoad
Minimum number of tiles that must be loaded in memory before rendering.final SoSFInt32
SoTransferFunction.minValue
Remaps the defined color map between minValue and maxValue indices.final SoSFInt32
SoLDMResourceParameters.numPrefetchThread
Number of threads used by the tile prefetch mechanism.final SoSFInt32
SoTransferFunction.offset
Used for rescaling the input data values.final SoSFInt32
SoLDMResourceParameters.resolution
Specifies the resolution level whenfixedResolution
is true.final SoSFInt32
SoTransferFunction.shift
Used for rescaling the input data values.final SoSFInt32
SoLDMResourceParameters.tex2LoadRate
Maximum number of 2D tiles to be loaded in texture memory per frame.final SoSFInt32
SoLDMResourceParameters.tex3LoadRate
Maximum number of 3D tiles to be loaded into texture memory per frame for this data set.final SoSFInt32
SoTransferFunction.transferFunctionId
This field allows the use of multiple transfer functions. -
Uses of SoSFInt32 in com.openinventor.ldm.writers
Fields in com.openinventor.ldm.writers declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32
SoVRLdmFileWriter.compressionLevel
Set compression level.final SoSFInt32
SoVRLdmFileWriter.lowResAlgorithm
Specifies the algorithm used to build low resolution tiles. -
Uses of SoSFInt32 in com.openinventor.medical.nodes
Fields in com.openinventor.medical.nodes declared as SoSFInt32Modifier and TypeFieldDescriptionGnomon.height
Specifies the height of the gnomon viewport in pixels (default is 100).SliceScaleBar.numTickIntervals
Number of tick intervals (default is 0).Gnomon.width
Specifies the width of the gnomon viewport in pixels (default is 100). -
Uses of SoSFInt32 in com.openinventor.meshviz.data
Fields in com.openinventor.meshviz.data declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32
PoCellShape.cellIndex
Cell index.final SoSFInt32
PoMesh2DVec.density
Vector field density filter.final SoSFInt32
PoMesh3DVec.density
Vector field density filter.final SoSFInt32
PoBaseStreamLine.integrationMaxStepNumber
Computing the streamline is done while the number of integration step is less than integrationMaxStepNumber.final SoSFInt32
PoStreamSurface.numLinesPerRake
Number of point sources per rake.final SoSFInt32
PoMeshSkeleton.numXContour
Number of cross-contours orthogonal to X-axis.final SoSFInt32
PoMeshSkeleton.numYContour
Number of cross-contours orthogonal to Y-axis.final SoSFInt32
PoMeshSkeleton.numZContour
Number of cross-contours orthogonal to Z-axis.final SoSFInt32
PoStreamParticleMotion.pulseFrequency
Number of frames to be visualized during an animation cycle.final SoSFInt32
PoMesh.valuesIndex
Defines the index of the set of values for the coloring.final SoSFInt32
PoMesh.valuesIndexForCellFilter
Specifies the index of the set of values used to filter cells for this mesh representation.final SoSFInt32
PoMeshLevelSurf.valuesIndexForLevel
Index of the set of value used to compute the level surface.final SoSFInt32
PoMesh.vecsIndex
Defines the index of the set of vectors for all representations which need a vector at each mesh node (PoBaseStreamLine
,PoMesh2DVec
,PoMesh3DVec
,...)final SoSFInt32
PoStreamParticleMotion.viewFrame
Visualized frame index (used only if isBlinking is false). -
Uses of SoSFInt32 in com.openinventor.meshviz.graph
Fields in com.openinventor.meshviz.graph declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32
PoChart.colorValuesIndex
Defines the index of the set of values for the coloring.final SoSFInt32
PoCurve.markerIndexPeriod
One point (of point) in every consecutive markerIndexPeriod is selected.final SoSFInt32
PoCurve.raiseIndexPeriod
One point (of point) in every consecutive raiseIndexPeriod is selected.final SoSFInt32
PoGeneralizedScatter.sizeValuesIndex
Defines the index of the set of values used to specify the size of markers.final SoSFInt32
PoLabel.stringsIndex
Defines the index of the set of strings used for the names attached to labels when valueType is equal to NAME.final SoSFInt32
PoPieChartRep.stringsIndex
Defines the index of the set of strings used for the names attached to slices.final SoSFInt32
PoCurveLine.thicknessIndex
Defines the index of the set of values used to specify the thickness.final SoSFInt32
PoChart.yValuesIndex
Defines the index of the set of values used by a charting representation as a y-coordinate of each mesh node.final SoSFInt32
PoGeneralizedScatter.zValuesIndex
Defines the index of the set of values used to specify a z-coordinate for markers.final SoSFInt32
PoScatter.zValuesIndex
Defines the index of the set of values used to specify a z-coordinate for markers. -
Uses of SoSFInt32 in com.openinventor.meshviz.nodes
Fields in com.openinventor.meshviz.nodes declared as SoSFInt32 -
Uses of SoSFInt32 in com.openinventor.meshvizxlm.mapping.nodes
Fields in com.openinventor.meshvizxlm.mapping.nodes declared as SoSFInt32Modifier and TypeFieldDescriptionMoMeshRepresentation.colorScalarSetId
Field representing the scalar set node to be used to map colors onto the representation.MoMeshSlab.index
The index of the slab.MoMeshIsosurface.isoScalarSetId
Field representing the scalar set node to be used to compute the iso value.MoMeshStreamline.maxStepNumber
Sets the maximum step number during the streamline integration.
The default value is 0, meaning infinite step number.MoMeshSlab.thickness
Thickness of the slab in number of cells.MoMeshStreamline.vec3SetId
Field representing the vector set node to be used to compute the streamlines.MoMeshVector.vectorSetId
Specifies the vector set to display. -
Uses of SoSFInt32 in com.openinventor.volumeviz.nodes
Fields in com.openinventor.volumeviz.nodes declared as SoSFInt32Modifier and TypeFieldDescriptionfinal SoSFInt32
SoVolumeTransform.cacheSize
Size of the computed tile cache for this transform.final SoSFInt32
SoFenceSlice.dataSetId
Specifies theSoVolumeData
node to use.final SoSFInt32
SoObliqueSlice.dataSetId
Specifies theSoVolumeData
node to use.final SoSFInt32
SoOrthoSlice.dataSetId
Specifies theSoVolumeData
node to use.final SoSFInt32
SoVolumeSkin.dataSetId
Specifies theSoVolumeData
node to use.final SoSFInt32
SoVolumeRender.lowScreenResolutionScale
IflowResMode
is DECREASE_SCREEN_RESOLUTION, render the volume at a lower screen resolution.final SoSFInt32
SoVolumeClippingGroup.numPasses
Number of passes used to do the clipping.final SoSFInt32
SoVolumeRender.numSlices
Specifies the number of samples along each ray.final SoSFInt32
SoVolumeRender.projectedTileSubdivision
When doing volume projection (seeSoProjection
), only the geometry (corner vertices) of the LDM tiles are projected, not the individual voxels.