Uses of Class
com.openinventor.inventor.fields.SoSFBool
Packages that use SoSFBool
Package
Description
These classes provide convenient components to draw polyline, ellipse, lasso, or complex scene graph in 2D screen space.
The element classes are used internally for storing information in Open Inventor's traversal state list.
Provides some nodes and helper classes specifically created to facilitate
implementation of medical applications.
Provides rendering, property and action nodes.
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Uses of SoSFBool in com.openinventor.inventor.draggers
Fields in com.openinventor.inventor.draggers declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolSoEllipsoidDragger.constrainedHint about constrained scaling.final SoSFBoolSoDragger.enableCallbacksIf set to false, motion, start and finish callbacks are disabled.final SoSFBoolSoTabBoxDragger.enableHighlightEnables highlighting for tabs and faces.final SoSFBoolSoDragger.isActivetrue when mouse is down and dragging, else false.final SoSFBoolSoTabBoxDragger.privateStyleControls whether this instance ofSoTabBoxDraggershares or does not share parts, e.g.final SoSFBoolSoTabBoxDragger.resizeHandlesIf set to true, handles will be resized at each camera motion.final SoSFBoolSoTabPlaneDragger.resizeHandlesIf set to true, handles will be resized automatically when the view matrix (camera) changes.final SoSFBoolSoTabPlaneDragger.scaleUniformIf set to true, scaling will always be uniform.final SoSFBoolSoTabPlaneDragger.twoSidedLightingIf set to true, OpenGL two sided lighting will be enabled. -
Uses of SoSFBool in com.openinventor.inventor.drawers
Fields in com.openinventor.inventor.drawers declared as SoSFBool -
Uses of SoSFBool in com.openinventor.inventor.elements
Methods in com.openinventor.inventor.elements with parameters of type SoSFBoolModifier and TypeMethodDescriptionstatic booleanSoInteractiveComplexityElement.getBooleanFieldValue(SoState state, SoSFBool field) Return value of aSoSFBool. -
Uses of SoSFBool in com.openinventor.inventor.engines
Fields in com.openinventor.inventor.engines declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolSoOneShot.disableIf true, the timer is disabled.final SoSFBoolSoGate.enableEnable continous flow-through.final SoSFBoolSoTrackFollower.loopIf loop is true, the animation will loop.final SoSFBoolSoElapsedTime.ontrue to start running, false to stop.final SoSFBoolSoTimeCounter.onCounter pauses if this is set to false.final SoSFBoolSoElapsedTime.pausetrue to freeze, false to continue running.final SoSFBoolSoTrackFollower.useHeadRotationOnlyIf true, theorientationoutput field is a direct interpolation ofheadRotationvalues, without taking into consideration the roll angle or the track itself. -
Uses of SoSFBool in com.openinventor.inventor.geo
Fields in com.openinventor.inventor.geo declared as SoSFBool -
Uses of SoSFBool in com.openinventor.inventor.gui.view
Fields in com.openinventor.inventor.gui.view declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolPoSceneView.isBackgroundVisibleDefines the visibility of the background of the view.final SoSFBoolPoSceneView.isBorderVisibleDefines the visibility of the borders of the view. -
Uses of SoSFBool in com.openinventor.inventor.nodekits
Fields in com.openinventor.inventor.nodekits declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolSoBaseKit.boundingBoxIgnoringWhether to ignore this node during bounding box traversal. -
Uses of SoSFBool in com.openinventor.inventor.nodes
Fields in com.openinventor.inventor.nodes declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolSoStereoCamera.absoluteAdjustmentsSpecifies if stereo adjustments are absolute.final SoSFBoolSoBevelProperty.absoluteRadiusIf true, the value ofradiuswill be taken as the bevel radius.final SoSFBoolSoColorMask.alphaSpecifies whether or not the alpha component can be written into the frame buffer.final SoSFBoolSoEnvironment.ambientOcclusionIf set to true, ambient occlusion is activated.final SoSFBoolSoExtSelection.animateLassoControls lasso animation.final SoSFBoolSoVertexAttribFeedback.autoResizeBuffersSet this field to true when the size of the recorded varyings is not known.final SoSFBoolSoStereoCamera.balanceNearFracSpecifies whether the balance value is defined as a fraction of the camera near distance.final SoSFBoolSoBaseExtrusion.beginCapIf true, begin planar cap surfaces generated.final SoSFBoolSoColorMask.blueSpecifies whether or not the blue component can be written into the frame buffer.final SoSFBoolSoGroup.boundingBoxIgnoringWhether to ignore this node during bounding box traversal.final SoSFBoolSoShape.boundingBoxIgnoringWhether to ignore this node during bounding box traversal.final SoSFBoolSoAlgebraicCone.cappedSpecifies if cone is capped or not.final SoSFBoolSoAlgebraicCylinder.cappedSpecifies if cylinder is capped or not.final SoSFBoolSoDepthBuffer.clearBufferIf true, the depth buffer is cleared when the node is traversed.final SoSFBoolSoRenderToTarget.clearTargetsIf this field is set the targets are cleared before the rendering.final SoSFBoolSoVertexAttribFeedback.disableFragmentProcessingTurn off the fragment rasterizer.final SoSFBoolSoTexture.enableBorderEnables borders for textures.final SoSFBoolSoTexture.enableCompressedTextureEnables storage of textures on the graphics board in compressed form.final SoSFBoolSoRenderToTarget.enableFragmentsQueryThis field enables or disables the query counter used to count the number of fragments rasterized during the render to texture operation.final SoSFBoolSoBaseExtrusion.endCapIf true, end planar cap surfaces generated.final SoSFBoolSoTextureCoordinate2.forceSendingForces the texture coordinates to be sent to OpenGL even if no texture is bound.final SoSFBoolSoTextureCoordinate3.forceSendingForces the texture coordinates to be sent to OpenGL even if no texture is bound.final SoSFBoolSoVertexProperty.forceSendingForces the texture coordinates to be sent to the GPU even if no texture is bound.final SoSFBoolSoAlgebraicShape.generateTransparencySpecify if the shape generates transparent fragment.final SoSFBoolSoShaderProgram.generateTransparencyIf set to true, then shapes affected by this shader will be considered transparent.final SoSFBoolSoColorMask.greenSpecifies whether or not the green component can be written into the frame buffer.final SoSFBoolSoShaderObject.isActiveSpecifies if the shader object is active or not.final SoSFBoolSoShadowGroup.isActiveActivates/deactivates the shadowing.final SoSFBoolSoAnnoText3Property.isCharOrientedRasterPrintThis flag is used when the fieldrenderPrintTypeis equal to RENDER3D_PRINT_RASTER or RENDER2D_PRINT_RASTER.final SoSFBoolSoMarker.isLSBFirstif true, bits are ordered within a byte from Least Significant to most significant; otherwise the first bit in each byte is the most significant one.final SoSFBoolSoProjection.isOnIf set to false, projection is inactive.final SoSFBoolSoTextProperty.kerningSet this field to true to apply kerning on text rendering.final SoSFBoolSoExtTexture2.loadingStatusTells if the texture is loaded or not (not necessarily displayed)final SoSFBoolSoBlinker.onAllows applications to enable or disable the blinking easily.final SoSFBoolSoClipPlane.onWhether clipping plane is active.final SoSFBoolSoDepthOffset.onEnables depth offset.final SoSFBoolSoFullSceneAntialiasing.onEnables/disables full-scene antialiasing.final SoSFBoolSoLight.onDetermines whether the source is active or inactive.final SoSFBoolSoPendulum.onAllows applications to enable or disable the motion easily.final SoSFBoolSoPolygonOffset.onEnables/disables polygon offset.final SoSFBoolSoRotor.onAllows applications to enable or disable the motion easily.final SoSFBoolSoShuttle.onAllows applications to enable or disable the motion easily.final SoSFBoolSoBufferedShape.primitiveRestartEnabledEnable/disable the primitive restart feature.final SoSFBoolSoVertexAttribFeedback.queryGeneratedPrimitivesCountRead back the number of recorded primitives.final SoSFBoolSoVertexShaderParameter4b.rangeScalingIndicates if values shall be scaled to a normalized range when they are loaded.final SoSFBoolSoVertexShaderParameter4i.rangeScalingIndicates if values shall be scaled to a normalized range when they are loaded.final SoSFBoolSoVertexShaderParameter4s.rangeScalingIndicates if values shall be scaled to a normalized range when they are loaded.final SoSFBoolSoVertexShaderParameter4ub.rangeScalingIndicates if values shall be scaled to a normalized range when they are loaded.final SoSFBoolSoVertexShaderParameter4ui.rangeScalingIndicates if values shall be scaled to a normalized range when they are loaded.final SoSFBoolSoVertexShaderParameter4us.rangeScalingIndicates if values shall be scaled to a normalized range when they are loaded.final SoSFBoolSoAntiSquish.recalcAlwaysIf recalcAlways is true, this node calculates its unsquishing matrix every time it is traversed.final SoSFBoolSoColorMask.redSpecifies whether or not the red component can be written into the frame buffer.final SoSFBoolSoIndexedTexture2.rescaleTexCoordThis field controls the way an image with non-power-of-two dimension is handled: If the graphics card supports GL_ARB_texture_non_power_of_two , this field is ignored and the image is sent directly to OpenGL.final SoSFBoolSoShadowGroup.shadowCachingEnabledIndicates if a cache should be used for computing the shadows.final SoSFBoolSoShaderProgram.shadowShaderOnly used when anSoShadowGroupis active.final SoSFBoolSoVertexShaderParameterBufferObject.shouldBeNormalizedSpecifies if the fixed-point data in the buffer object should be normalized when they are accessed.final SoSFBoolSoGradientBackground.swapColorsReverse colors (default is false).final SoSFBoolSoDepthBuffer.testEnable depth buffer testing (glEnable).final SoSFBoolSoQuadAreaLight.twoSidedTwo-Sided illumination.final SoSFBoolSoMarker.upToDownif true, marker bitmap is described from down to up (that is bytes[0] is the left bottom corner of the bitmap), otherwise from up to down (that is bytes[0] is the top left corner).final SoSFBoolSoBufferedShape.useNormalsGeneratorIndicates if the node should use the internal normal vector generator if no normals are defined.final SoSFBoolSoBillboard.useSphereBBoxSpecifies if the bounding box returned by SoBillboard.getBoundingBox() method should be extended to completely contain the bounding sphere of the children.final SoSFBoolSoShapeHints.useVBOThis field controls whether subsequent shapes in the scene graph can use OpenGL Vertex Buffer Objects (VBO) to speed up rendering.final SoSFBoolSoShaderProgram.vertexProgramTwoSideIf set to true, vertex shaders will operate in two-sided color mode.final SoSFBoolSoDepthBuffer.writeEnable depth buffer writing (glDepthMask). -
Uses of SoSFBool in com.openinventor.ldm.manips
Fields in com.openinventor.ldm.manips declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolSoROIManip.boxOnChooses between the 'box' (true) or the 'subVolume' (false) field in theSoROI.final SoSFBoolSoROIManip.constrainedConstrains the dragger to fit in the data volume. -
Uses of SoSFBool in com.openinventor.ldm.nodes
Fields in com.openinventor.ldm.nodes declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolSoDataSet.allocateResourceOnRenderIndicates if resource allocation is done only on first render traversal or as soon as the node is created.final SoSFBoolSoDataCompositor.convertIf the convert field is true, LDM will call the compose method after automatically converting data to the final data type if necessary.final SoSFBoolSoLDMResourceParameters.fixedResolutionSpecifies if a single resolution or several resolutions are used when the rendering is stabilized.final SoSFBoolSoDataRange.mapOnFullColorRangeSpecifies how to map data values that are outside of the data range.final SoSFBoolSoROI.relativeSpecifies whether the box bounds are relative to the subvolume or the full volume (i.e., are specified in absolute slice coordinates).final SoSFBoolSoDataCompositor.rgbaModeFinal composed buffer contains RGBA values (default is false).final SoSFBoolSoLDMResourceParameters.tileBordersDefines whether or not to generate borders around tiles.final SoSFBoolSoDataSet.useCompressedTextureControls use of OpenGL lossy texture compression for RGBA data (if available). -
Uses of SoSFBool in com.openinventor.ldm.writers
Fields in com.openinventor.ldm.writers declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolSoVRLdmFileWriter.crcCheckSet CRC32 check on compression.final SoSFBoolSoVRLdmFileWriter.doMultiResolutionAuto compute sub-resolution tiles when finish writing.final SoSFBoolSoVRLdmFileWriter.enableHistogramSpecify if the histogram must be computed or not.final SoSFBoolSoVRLdmFileWriter.enableTileMinMaxSpecify if tile min/max should be computed even ifenableHistogramis false.final SoSFBoolSoVRLdmFileWriter.headerOnlyGenerate only header file.final SoSFBoolSoVRLdmFileWriter.isRGBAtrue if RGBA mode (output will be unsigned int32 RGBA values).final SoSFBoolSoVRLdmFileWriter.saveAsBitSetSave the data as a bitSet (8 values per byte).final SoSFBoolSoVRLdmFileWriter.verboseverbose. -
Uses of SoSFBool in com.openinventor.medical.nodes
Fields in com.openinventor.medical.nodes declared as SoSFBool -
Uses of SoSFBool in com.openinventor.meshviz.data
Fields in com.openinventor.meshviz.data declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolPoMeshContouring.annotIsBackgroundDefines if the annotations are framed by a background.final SoSFBoolPoMeshContouring.annotIsContourClipDefines if the contour lines are clipped by the annotations.final SoSFBoolPoMeshContouring.annotIsVisibleContour lines annotations visibility.final SoSFBoolPoStreamParticleMotion.isBlinkingStop the animation if isBlinking is false.final SoSFBoolPoStreamParticleMotion.isStartRandomizedSet it to true prevents each first position of the different streamlines to start simultaneously.final SoSFBoolPoMesh.smoothTextureContouringIf set to true and combined with COLOR_TEXTURE_CONTOURING coloring type, the texture used for coloring appears smoothed, since a linear interpolation is used instead of a nearest one.final SoSFBoolPoMeshFilled.useOverallNormalIndicates if a single overall normal vector can be used to render this mesh representation. -
Uses of SoSFBool in com.openinventor.meshviz.graph
Fields in com.openinventor.meshviz.graph declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolPoPieChart.arrowVisibilityVisibility of the arrow.final SoSFBoolPoItemLegend.boxVisibilityVisibility of the boxes.final SoSFBoolPoPieChart.extAnnotAddStringVisibilitySpecify the visibility of a string concatenated with the exterior values (if they are visible).final SoSFBoolPoPieChart.extAnnotPercentVisibilityExterior percent visibility (percent are computed from sliceValue field)final SoSFBoolPoPieChart.extAnnotTextVisibilityExterior text visibility (texts of sliceText field).final SoSFBoolPoPieChart.extAnnotValueVisibilityExterior value visibility (values of sliceValue field).final SoSFBoolPoAxis.gradAddStringVisibilitySpecify the visibility of a string concatenated with the graduations.final SoSFBoolPoPieChart.intAnnotAddStringVisibilitySpecify the visibility of a string concatenated with the interior values (if they are visible).final SoSFBoolPoPieChart.intAnnotPercentVisibilityInterior percent visibility (percent are computed from sliceValue field)final SoSFBoolPoPieChart.intAnnotTextVisibilityInterior text visibility (texts of sliceText field).final SoSFBoolPoPieChart.intAnnotValueVisibilityInterior value visibility (values of sliceValue field).final SoSFBoolPoPieChartRep.isAnnoSliceColorDetermines if the color of for annotation is the same as slices.final SoSFBoolPoAutoCubeAxis.isBackgroundFacesVisibleSets the visibility of visible faces.final SoSFBoolPoCurve.isCurveFilledIndicates if the curve is filled or not.final SoSFBoolPoAutoCubeAxis.isGridLinesXVisibleSets the visibility of the grid lines of the X axes displayed on the visible faces.final SoSFBoolPoAutoCubeAxis.isGridLinesYVisibleSets the visibility of the grid lines of the Y axes displayed on the visible faces.final SoSFBoolPoAutoCubeAxis.isGridLinesZVisibleSets the visibility of the grid lines of the Z axes displayed on the visible faces.final SoSFBoolPoAutoCubeAxis.isIntersectingGradsVisibleGiven A1 and A2 2 consecutive axes with the first (the last) graduation of A1 intersects the first or the last graduation of A2.final SoSFBoolPoCurve3.isMarkerVisibleIndicates if a marker is generated on each curve point.final SoSFBoolPoPieChartRep.isNameVisibleDefines if the name of each slice is visible.final SoSFBoolPoPieChartRep.isPercentageVisibleDefines if the percentage of each slice is visible.final SoSFBoolPoBiErrorPointField.isShapeVisibleDefines the visibility of the shape.final SoSFBoolPoBiErrorPointField.isSkeletonVisibleDefines the visibility of the skeleton.final SoSFBoolPoPieChartRep.isValueVisibleDefines if the value of each slice is visible.final SoSFBoolPoItemLegend.lineVisibilityVisibility of the lines.final SoSFBoolPoLinearValueLegend.lowerUpperBoxesIndicates if lower and upper boxes should be displayed.final SoSFBoolPoNonLinearValueLegend3.lowerUpperBoxesIndicates if lower and upper boxes should be displayed.final SoSFBoolPoItemLegend.markerVisibilityVisibility of the markers.final SoSFBoolPoPieChart.sliceGroupActiveActivate or Deactivate the regrouping of small values.final SoSFBoolPoHistogram.valueAddStringVisibilityVisibility of the string concatenated to the values.final SoSFBoolPoLegend.valueAddStringVisibilityVisibility of a string concatenated to the values. -
Uses of SoSFBool in com.openinventor.meshviz.nodes
Fields in com.openinventor.meshviz.nodes declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolPoIntervalCellFilter.inSpecifies if accepted cells are those whose value is inside or outside the interval ]min,max[.final SoSFBoolPoLabelHints.isLabelLineVisibleDefines the visibility of a line from the label and the part to be annotated.final SoSFBoolPoDataMapping.maxThresholdEnabledDefines if the maximum threshold is enabled.final SoSFBoolPoDataMapping.minThresholdEnabledDefines if the minimum threshold is enabled.final SoSFBoolPoBevelEdge.onActivate/Desactivate bevel attributes.final SoSFBoolPoMiscTextAttr.outliningEnabledEnables/Disables drawing of the outline of polygonal text (SoText3andSoAnnoText3).final SoSFBoolPoMiscTextAttr.predefinedProfileEnabledEnables/Disables the use of a predefined profile for 3D text if they are activated (cf profileEnabled field).final SoSFBoolPoMiscTextAttr.profileEnabledEnables/Disables the appearance of a profile for 3D Text.final SoSFBoolPoDataMapping.transparencyEnabledEnable/Disable the taking into account of transparency. -
Uses of SoSFBool in com.openinventor.meshvizxlm.mapping.nodes
Fields in com.openinventor.meshvizxlm.mapping.nodes declared as SoSFBoolModifier and TypeFieldDescriptionMoMeshVector.arrowDo not draw arrows on vectors if set tofalseThe default value istrueMoDrawStyle.displayEdgesThe display mode for mesh edges.
When set totruethe edges of cells are displayed.MoDrawStyle.displayFacesThe display mode for mesh faces.
When set totrue(default), the surface of mesh representations are filled.MoDrawStyle.displayPointsThe display mode for mesh node points.
When set totrue, the node points are displayed.MoMeshCellShape.inclusiveListWhen set totruethecellIndicesfield will represent the list of cells to display and the list of cells to exclude otherwise.
The default value istrueMoMeshCellShape.relativeOffsetWhen set totruethe distance between the node and the name to display is relative to the size of the cell.
Note: For unstructured meshes, the offset field is then multiplied by thegetRelativeSize()method from the cell interface.MoMeshCellShape.showCellNameWhen set totruethe cell's name is displayed near the cell.MoMeshCellShape.showNodeNameWhen set totruethe node's names are displayed near the cell. -
Uses of SoSFBool in com.openinventor.remoteviz.clients.nodes
Fields in com.openinventor.remoteviz.clients.nodes declared as SoSFBool -
Uses of SoSFBool in com.openinventor.volumeviz.draggers
Fields in com.openinventor.volumeviz.draggers declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolSoOrthoSliceDragger.enableHighlightEnables highlighting. -
Uses of SoSFBool in com.openinventor.volumeviz.nodes
Fields in com.openinventor.volumeviz.nodes declared as SoSFBoolModifier and TypeFieldDescriptionfinal SoSFBoolSoVolumeRenderingQuality.ambientOcclusionIf true, apply an ambient occlusion effect (default is false).final SoSFBoolSoVolumeRenderingQuality.boundaryOpacityEnable boundary opacity.final SoSFBoolSoHeightFieldRender.cellOutlineIf true, draw outline of each heightField cell (default is false).final SoSFBoolSoUniformGridClipping.clipAboveClip voxels above the surface.final SoSFBoolSoUniformGridClipping.clipBelowClip voxels below the surface.final SoSFBoolSoVolumeBufferedShape.clipGeometrySpecifies to clip the geometry at the volume boundaries.final SoSFBoolSoVolumeFaceSet.clipGeometrySpecifies to clip the geometry at the volume boundaries.final SoSFBoolSoVolumeIndexedFaceSet.clipGeometrySpecifies to clip the geometry at the volume boundaries.final SoSFBoolSoVolumeIndexedTriangleStripSet.clipGeometrySpecifies to clip the geometry at the volume boundaries.final SoSFBoolSoVolumeTriangleStripSet.clipGeometrySpecifies to clip the geometry at the volume boundaries.final SoSFBoolSoVolumeClippingGroup.clipOutsideIf true, voxels inside the clipping object will be drawn, voxels outside will be clipped.final SoSFBoolSoOrthoSlice.clippingActivate/deactivate a clipping plane on a per-slice basis.final SoSFBoolSoVolumeRenderingQuality.colorInterpolationControls interpolation of data values used for color lookup.final SoSFBoolSoVolumeRenderingQuality.cubicInterpolationDeprecated.As of Open Inventor 9.3.0.0.final SoSFBoolSoVolumeData.dataRGBAContains true if the volume contains RGBA values rather than scalar values.final SoSFBoolSoVolumeRenderingQuality.deferredLightingEnable screen space lighting (computed on the GPU).final SoSFBoolSoVolumeRenderingQuality.edgeColoringEnable edge coloring.final SoSFBoolSoVolumeRenderingQuality.edgeDetect2DEnable 2D edge detection.final SoSFBoolSoOrthoSlice.enableBorderEnables drawing the border.final SoSFBoolSoSlice.enableBumpMappingSpecifies if a bump mapping effect will be applied to the slice.final SoSFBoolSoVolumeRenderingPhysicalQuality.enableDepthOfFieldDeprecated.Enables a 'Depth of Field' effect on the volume.final SoSFBoolSoOrthoSlice.enableImageEnables drawing the slice image.final SoSFBoolSoVolumeRender.fixedNumSlicesInRoiWhen this field is set to false (the default), the number of samples set bynumSlicesis the number of samples used for the region defined by the current ROI.final SoSFBoolSoVolumeShader.forVolumeOnlySet to true if the shader should be called for volume rendering (SoVolumeRender).final SoSFBoolSoVolumeShader.interpolateOnMoveWhen set to false, interpolation between LDM tiles (across the tile boundary) is not done when rendering in interactive mode.final SoSFBoolSoVolumeRenderingQuality.jitteringEnable jittering.final SoSFBoolSoSlice.largeSliceSupportActivate/deactivate direct loading of full resolution slice data.final SoSFBoolSoVolumeRender.lightingDeprecated.As of Open Inventor 8.5.0.0.final SoSFBoolSoVolumeRenderingQuality.lightingEnable gradient based lighting (computed on the GPU).final SoSFBoolSoVolumeGroup.multiVolumesActivates the multi-volumes feature.final SoSFBoolSoVolumeRender.opacityCorrectionControls whether opacity correction is done.final SoSFBoolSoVolumeRenderingQuality.preIntegratedEnable pre-integrated volume rendering.final SoSFBoolSoVolumeRenderingQuality.segmentedInterpolationAllow correct interpolation when rendering segmented data.final SoSFBoolSoVolumeRender.subdivideTileIf true, LDM tiles will be subdivided for rendering.final SoSFBoolSoOffscreenVolumeRender.triggerSetting this field to true will start the off-screen rendering process.final SoSFBoolSoVolumeData.useExtendedDataIf true, VolumeViz stores an additional copy of each loaded tile.final SoSFBoolSoVolumeData.usePalettedTextureFor a volume containing scalar data values, controls whether scalar values (true) or RGBA values (false) are loaded on the GPU (the name is historical).final SoSFBoolSoSlice.useRGBASpecifies whether to create RGBA textures.final SoSFBoolSoVolumeData.useSharedPalettedTextureNote: On graphics boards that support programmable shaders, this field is ignored (virtually all graphics boards support programmable shaders).final SoSFBoolSoVolumeRender.viewAlignedSlicesDeprecated.As of Open Inventor 9.1.0.0.final SoSFBoolSoVolumeRenderingQuality.voxelizedRenderingIf true,SoVolumeRenderdisplays voxels as individual cubes.final SoSFBoolSoVolumeRenderingQuality.voxelOutlineIf true, draw the outline of voxels (default is false).